Showing Posts For Mina.1784:
The first water skill, Vapor Blade, makes your main and off-hand dagger as well as your back slot disappear. I think the main hand is intentional, but the off-hand and back slot don’t make sense.
I’ve been playing my human female thief recently and I’ve noticed that different armour combinations will shift the weapons on your hips to different distances from your hip; causing a bunch of clipping issues.
1. Wearing PvP Leather Coat and PvP Leather Leggings and the daggers clearly are going through my characters hips.
2. Wearing PvP Leather Coat and PvP Commando’s Pants. The daggers float a few inches away from my characters hips so there’s no clipping issues.
3. Some armour such as PvP Rogue’s Coat will force the daggers to be inside my characters hip regardless of pants choice.
This is very annoying, most armours are unusable because the daggers go into my characters hips which is very off putting. It would be nice if armours would either have the proper decision handling to decide if they should be close the the character’s hip or not (though not as close as it is currently because it goes inside the character) or make it that all hip weapons float slightly away to avoid clipping.
The shadow armour set for female humans (not sure if it’s spans all body types) flickers on the back. It only flickers when you zoom out. Skin colour shows where the armour should when this flickering occurs.
It’s hard to get a good screenshot of it in action because it happens so fast.
Also I know that that armour has cuts in the armour to show skin in the back, it’s not that. Sometimes I can see large chunks of skin colour, more than three times the size of the holes in the armour.