Showing Posts For MistyRonin.5042:
Manoa I’ve been playing a lot of MMO ( UO, DaoC, FFXI, EQ2, AoC, etc ), and never found anything like that. In all before we used to speak english and/or the tag system.
My mother tongues are catalan and spanish, I can speak with more or less proficiency English and German, I also speak a little italian and french. I’m now learning swedish and finnish.
So I like to learn languages, but these last weeks I’ve tryin a bit with polish but it doesnt seem to be my point. What if in a month there is an avalanche of Finnish, and it turns into the future Finnish unofficial server ( in the past Blacktide was the italian unofficial server ).
And imo if this server is tagged as International EU server, english should be the vehicular language ( at least is the language that most of european youth study as second language ). But seems that Arenanet doesnt think the same way. And as there are this issues with some groups of players I belive the tag system would be the only solution ( as it has been proved in other games ).
Applying a simple system which allows players to communicate regardless of language by using predefined keywords?
Not gonna be used.As simple as that.
If this one would be my first MMO, I would belive you. But as long as I played other MMO, with systems like that, I can promise you that it works and it’d be used.
In fact for example in Final Fantasy XI I’ve seen players using a system like I told you even to discuss about other subjects, or to flirt…
And my request would be to force everyone to use it as main order system in WvW. Like is done for example in shoot’em up online ( battlefields, counter-strike, etc. )
That way there would no arguments, no clashes, an even with servers where some players groups trying to bully other players, it’d be solved.
everyone who plays online games should understand a [server] inc at [location] from[location].
It’s not like I don’t know what you are talking about.
I played enough DotA and still do to know how painful it is to have russians in the team who don’t speak a single word of english.
You just gotta learn to deal with it. If they clutter the chat, put them on ignore. At least, it’s GW2 and not DotA. A few guys who cannot communicate won’t destroy your team… Because, well, your team has more than 5 members :>
But I can’t put in ignore most of the commanders of my server ( the only ones that speak in english are the commanders from my guild ). The fact is as said before in my server polish population is over 40%. And in WvW, polish are almost the only ones due that other people stop playing because of this situation.
In fact even been a very high populated server, most of the time there are few people in WvW, and all of them talkin in polish. We are beaten most of the days by servers that have few population.
Imo that should be solved, due that a few people can’t go against all the others.
Whats your problem?
I play on a german server.
Here, there’s players using the german names, players using the english names, players with german localisation trying to translate the names to horrible english and players with english localisation trying to translate the names to german.the linking system s nice actually, USE IT!
Yeah that’s fine if people want to be understood by others. But just to give you an example, in BlackTide theres a lot of people from certain country that even knowing english, don’t want to use it in map chat in WvW. Not even for givin simple orders as attack or defend.
Askin why they don’t, they just answer that this way all the people that doesn’t speak their language will go to other servers.
So unless they are forced to use some system that allow everyone to use a code that everyone can understand, they won’t.
And in my opinion, arguments and reports are not the solution.
With my suggestion it would be as simple as [defend] [x tower] [hurry], or 10 [invaders] [keep z]. Of course the point of my idea is to improve the linking system to a WvW battle code.
(edited by MistyRonin.5042)
I know that this subject has been talked before in some grade in this forums. But my entry is to focus in WvW where is more imperative to fix something soon.
I understand that European label [EU] doesn’t mean english speaking, and I respect the right of everyone to be able to speak whatever language they want while playing.
But when coordination is a must, read WvW, it’s imperative that everyone speaks a language that can be understood. If not it all ends in chaos and failure, which is bad for everyone ( loss of server buffs, clashes between players of the same server, etc ).
As it seem that for some people to speak english is real hard ( the language that almost everyone knows, if not they wouldnt understand the game ), whatever reason they have ( for being from an oppressed nation, they religions forbids to speak english on MMO, etc ). I think I have a good solution for everyone ( and quite easy to implement )..
The developers could add some tags that like the wp or items they are translated instantly to the language of the client. Mainly keywords ( [defend], [attack], [gather together], [regroup], etc. ). And let only those ones be the only option, or at least the preferred for WvW. So everyone would be able to understand orders and act as one.
I have used system like that in other games, and I was able to even discuss complicated tactics with japanese people. So it works.