Showing Posts For Miykael.9647:
Hello , first time writing on the GW 2 forum . Now to stay on topic I played the Revenant class on a friend’s account so i got a little grip how it should be played . I know it is a beta phase and the class will be much more polished later .
The main complaints I’ve heard and read of were the following, which happen to be mine to :
1. weapons created to fit a particular legend was a bad ideea , they should be generally available for a particular role like control , damage, condtions etc.
2. the class does not do enough damage , which I am sure it will be fixed , so not much of an issue for now
3. the way you could customize your build and skills which is kind of lacking and i want to focus more on this idea
So , the legend idea which influences your utilities, healing skill and elite skill is very nice and i stand by it . Also the legends , in my opinion, are well made and I like the interaction with them . But to add more options to your builds each legend could have a set of utility skills to choose from , instead of a preset of 5 already pinned to it . For example , in the dwarf stance you could choose your utilities from a pool of 10-15 skill and those skill could be fitted (or not) in categories like all the other classes have them (shouts, signets etc) or maybe new categories for each legend. Also it would be nice to have at least 1 or 2 new options for the healing and elite skills . The demon stance could go with skills like corruption or wellls like the necro and so on for each legend .
Anyway the main idea is to have a way to customize your class better and not be restricted to using a legend only because it has a skill in its line that you need in a certain situation.
Also the weapon skill should be designed to fit the revenant as an individual’s fighting style and the other half if the skill bar to fit the legend’s fighting style (this is concerning Ventari – staff ).