Showing Posts For Miyukiou.8376:

Gandara - MillerĀ“s Sound - Far Shiverpeaks

in Match-ups

Posted by: Miyukiou.8376

Miyukiou.8376

Im the cute sleeping charr, keep up the spirit!

Gandara Vs Kodash Vs Augury

in WvW

Posted by: Miyukiou.8376

Miyukiou.8376

Really awesome fight in Augury Rock Borderlands today for [MM], both [BLAK] and [BH] from Augury, as [fX] and other Kodash guilds.

Too bad we lost half of people because of work tommorow, so we were not on our full power with the last 2 fights with [BLAK].

Keep the good fights comming.!

Network Lag [Merged]

in Account & Technical Support

Posted by: Miyukiou.8376

Miyukiou.8376

Well i’m just hoping tommorows patch will fix the lagg.

Low fps Guild,But can run other games at max.

in Account & Technical Support

Posted by: Miyukiou.8376

Miyukiou.8376

I’ve got the same problem. It started today out of nothing. Everything was working perfectly yesterday, today I loging and my FPS don’t go above 20fps(no matter of what graphic settings i do). I had arround 50 fps before. This is getting annoying.
Btw on character select i get 63 fps(which seems to be the highest) when i load in game..boom 11fps

A serious error (driving me crazy)

in Account & Technical Support

Posted by: Miyukiou.8376

Miyukiou.8376

So I’ve been getting this serious error more and more commonly, which is starting to get really annoying and devestating. Would love if someone could help me fix this.

Here is all the details:
[spoiler]—> Crash <—
Out of Memory: arena=Default, cat=Character Packfile, allocBytes=5188596, arenaBytes=292258960, fallbackBytes=22369632, align=0 ,
App: Gw2.exe
Pid: 572
Cmdline:
BaseAddr: 00400000
ProgramId: 101
Build: 16312
When: 2012-12-18T18:56:58Z 2012-12-18T19:56:58+01:00
Uptime: 0 days 1:03:50
Flags: 0

—> System <—
Name: TIM-PC
IpAddr: 93.103.61.70
Processors: 2 [GenuineIntel:6:7:10]
OSVersion: Windows 6.1 (32 bit)

—> System Memory <—
Physical: 495MB/ 3071MB 16%
Paged: 2054MB/ 6140MB 33%
Virtual: 93MB/ 2047MB 4%
Load: 83%
CommitTotal: 4086MB
CommitLimit: 6140MB
CommitPeak: 4530MB
SystemCache: 552MB
HandleCount: 26319
ProcessCount: 69
ThreadCount: 924

—> Process Memory <—
Private: 1499MB
WorkingSet: 1421MB
PeakWorkingSet: 1429MB
PageFaults: 7206324

[DbgHelp.dll is C:\Windows\system32\dbghelp.dll]
[DbgHelp.dll version 6.1.7601.17514 (64/32-bit compatible)]

—> ClientContextThreadProc Thread 0×12d4 <—

—> Error Logs <—
10351’: Can’t unlink child ‘0×00df9a’ from parent bone ‘root’, there’s no bone with that name.
Model ‘0×016186’: Can’t link child ‘0×00ce60’ to parent bone ‘aura’, there’s no bone with that name. Linking to root instead
Model ‘0×016186’: Can’t unlink child ‘0×00df13’ from parent bone ‘aura’, there’s no bone with that name.
Model ‘0×016186’: Can’t link child ‘0×00e2ff’ to parent bone ‘aura’, there’s no bone with that name. Linking to root instead
Model ‘0×016186’: Can’t unlink child ‘0×00ce60’ from parent bone ‘aura’, there’s no bone with that name.
Model ‘0×019740’: Missing anim or fallbacks: ugtrunfalt
Model ‘0×010752’: Can’t link child ‘0×00df68’ to parent bone ‘root’, there’s no bone with that name. Linking to root instead
Model ‘0×016186’: Can’t unlink child ‘0×00e2ff’ from parent bone ‘aura’, there’s no bone with that name.
Model ‘0×0071f7’: Missing anim or fallbacks: ggtalrtrunf
Model ‘0×016186’: Can’t unlink child ‘0×00d0d1’ from parent bone ‘aura’, there’s no bone with that name.
Model ‘0×010752’: Can’t unlink child ‘0×00df68’ from parent bone ‘root’, there’s no bone with that name.
Model ‘0×006eda’: Missing anim or fallbacks: wgtalrtwlkb
Model ‘0×005eff’: Can’t link child ‘0×00d37f’ to parent bone ‘skillfx’, there’s no bone with that name. Linking to root instead
Model ‘0×0066f4’: Can’t link child ‘0×00d07b’ to parent bone ‘aura’, there’s no bone with that name. Linking to root instead
Model ‘0×006186’: Can’t unlink child ‘0×00d28d’ from parent bone ‘fxwristl’, there’s no bone with that name.
Model ‘0×006186’: Can’t unlink child ‘0×00d28d’ from parent bone ‘fxwristr’, there’s no bone with that name.
Model ‘0×010351’: Can’t link child ‘0×00df68’ to parent bone ‘root’, there’s no bone with that name. Linking to root instead
Model ‘0×010351’: Can’t unlink child ‘0×00df68’ from parent bone ‘root’, there’s no bone with that name.
Model ‘0×005eff’: Can’t unlink child ‘0×00d37f’ from parent bone ‘skillfx’, there’s no bone with that name.
Model ‘0×007209’: Missing anim or fallbacks: aaaride

—> DirectX Device Info <—
VendorId = 0×10de
DeviceId = 0×0612
Version = 9.18.0013.0697
Description = NVIDIA GeForce 9800 GTX/9800 GTX+
Compat = 0×00100800
VidMem = 1777 MB[/spoiler]

Thank you in advance!