Showing Posts For Mizuira.8245:
My experience is overall positive.
- The map is beautiful
- The music is nice and really fit the environment
- Raptor is just perfect
- Bounties are quite funny to do, I really like the concept even if there are some balance issues
What I disliked:
- the hearts take too long to complete (especially in the first mission)
- lack of events and especially big events like meta or chain of events (we need events with more impact on the map, even if they are not as “difficult” as HoT)
What I feel is wrong:
- War Forged are really too easy to kill : they don’t do much damage, they have low health and they are too bad to be considered like an army. Please consider to buff them or they will just be crushed at the release. (and events will lack a lot of challenge even for first timer)
Attack on Lions Arch was really bad.
→ zerg fest without challenge
→ poor framerate
→ too repetitive
→ farming type achievements
And : Spam 1-1-1-1-1 to get your champion’s bags.
Well, everything I never enjoyed in GW2.
Battle on the breachmaker was a lot better even if the twisted Marionette remains the best (small) “world event” content. I am not interested by something similar to Attack on Lions Arch with a branded skin.
We were 2 (mesmer and necro) and it took us 3-4 min to kill it. No one of us down or dead, it was really easy and not frustrating.
I don’t know how you all have issues with the Caudecus fight :x
We got exactly the same type of content with the Mordrem Vinewrath (season 2) and each of the meta event with HoT (except Verdant Brink).
So i think you are wrong
Marionnette was the first “big map fight” with a very nice soundtrack and nice mechanics. People didn’t like meta event map with boss in HoT so yeah we are not going to have these big fights in LW3…
I’m really against most of the mallyx changes.
Changes on elite skill is not bad but with this legend we had a unique playstyle where people had to understand the mechanic and deal with it… Now we have a boring condi spam like other professions.
RIP Great Demon Mallyx
well if the treb does indeed kills archers and gate keepers in one shot then it is worth using it.
You can’t be efficient with treb if 2 players (or just 1?) are focusing you
However a power necro, pew pew ranger or a thief has all his chance to kill skritts/archers even if 2 or 3 players are attacking.
I (and my team) never used the treb and won 90% of my match (12-13).
Treb can be powerful but 1 or 2 mate is enough to def your doors/lord most of the time with their own skills.
It’s more efficient to send players with skritts/archers in order to protect them and kill guards/players at the same time, than keeping one at treb.
Please, back the old system.
The new one is really a swindle… Stop try to steal our money and give us content !