My friend, we seek only good. It’s just that our definitions don’t quite match.
-Ailanreanter, Arcanaloth
My biggest problem with this is any fight involving more than one monster. On every other class, I have no problem with multiple monsters, but on a mesmer, more than one monster is a pain in thekitten because of how my illusions interact with the target they were first summoned to combat.
As a warrior, or a guardian, or even an engineer or thief or elementalist, I don’t have much more problem with 2-3 monsters than I do with one. I set up my attacks so they hit more than one thing, and although I take more damage, I can kill them together. As a mesmer, I have a much harder time damaging multiple monsters, because the illusions are mostly single-target, and even when they aren’t, they’re tied to a single monster. iBerserker vanishes as soon as its original target dies. So do all the clones, if they can survive a multi-monster fight at all (often they die too quickly to be any use because they get focused down).
Perhaps I’m just playing it wrong, but it doesn’t feel like it, and I don’t see any obvious way to make multi-monster fights be similarly easy as on other characters.
I rather like the tone she gave, personally. It feels appropriate for the character look and type, to me. Sure, some of the lines come off a little flat, but almost any character has that, unless the director has taken effort to make sure that every line is absolutely fantastic instead of just acceptable. Such effort is rare among VA directors.
Having this problem as well. Always seems to be the same lines. When starting a new norn, the first line from the first NPC that talks to you is silent, then the conversation goes on normally. The same thing happens with Ido the Tanner when turning in the quest.
Noticed it in various other quests throughout the game on other races too. It’s distracting. Also kind of annoying because most of the voiceovers are well done. And there doesn’t appear to be a way to ever replay the voiceovers.
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