Showing Posts For Mocran.7061:

Light's Judgement needs a stability

in Guild Wars 2: Heart of Thorns

Posted by: Mocran.7061

Mocran.7061

I would like to point out that Meditations, Consecrations, Shouts and Signets have a form of breaking stuns or stability. I would like to know if traps would/are get something so that we can use all traps in our builds that will provide a stability or stun break. I would like to point out that if you add stability to Light’s Judgement and increase it to 50 or 60 sec recharge time.

Mantras lose Charges when...

in Bugs: Game, Forum, Website

Posted by: Mocran.7061

Mocran.7061

Mantras lose charges from 3 to 2 when you walk (travel) from sections of the same zone such as, when walking from Township of Claypool to Clayent falls in Queensdale. I do have the trait called " Harmonius Mantras" on and I’m not zoning out to other zones such as Queensdale to Kessex Hills. I’m bit sure if it is a bug and I surcharged for information through the forums, but no one had this situation that I know of.

Please advise if this is a bug or not, or if there is a similar forum about it.

On Swift Wings is bugged...

in Living World

Posted by: Mocran.7061

Mocran.7061

For the people that need to know where the last 4 NPC’s are that you need to save. The NPC’s are in the lab way back by the red zone dead because as soon as you get near the lab they die and forfeit your achievement.

Actually, I managed to “sneak” to the north of lab and saw no dead bodies on minimap. As soon as I triggered lab event -> npcs died.

Not true i was able to “sneak” back there too and this is what i saw

Attachments:

(edited by Mocran.7061)