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WTB Life Force

in Necromancer

Posted by: Mombamambo.5682

Mombamambo.5682

This is the last thing you guys need. As a Necro who used to play and enjoy the profession on the side before the over the top overpowered changes you guys got, I never really had too much trouble with this outside of very specific situations in sPvP. You guys are already getting 2+ bars of life force if you play your cards right (use your accumulated force before spectral armor pops in the traitline, excluding utilities) and you don’t need any more room to be able to screw up and have your way with the AoE spamfest Necro and the meta in general have become. Necro has a ramp-up time; This is intended. Death shroud is a powerful mechanic, and it shouldn’t be handed out like free candy.

The lack of ds at the start is not a problem in hotjoins, but it is crippling for both the necro and his team in tpvp, not to mention custom arena duels. Imagine if rangers couldn’t summon their pets for the first fight, or elementalist couldn’t switch to air attunement at the beginning of each match. Our class is balanced around ds, it is our core ability and our only way to mitigate some damage when focused (and the necro will be the first one to get focused). I understand, that our class is designed to have a build-up time, but being unable to use 1/3 of your class at the beginning sounds a little too harsh. Also, I am asking for 50% which I belive is completely reasonable but the amount of lf is open for discussion and balancing.

Rate the Necromancer look above you

in Necromancer

Posted by: Mombamambo.5682

Mombamambo.5682

7/10

Looks like an emo, who writes poetry about people, then kills them

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WTB Life Force

in Necromancer

Posted by: Mombamambo.5682

Mombamambo.5682

As someone who solely plays spvp, I always wondered, why necromancers start every single match with 0% life force? The lack of ds means, that we have no access to 5 skills and makes us unable to facetank, which makes the first teamfight/duel unfavorable, especially with a condition build. Custom arena dueling againts equally skilled players without ds is also out of the question.

Solution: Give necromancers 50% lf at the beginning of each match

Question: Why is this not implemented yet?

(edited by Mombamambo.5682)