Showing Posts For Moneyjr.5183:
I’d go axe/shield & then bow/rifle depending on the situation. Maces have a high cooldown and low damage output for me.
I went the exact route you are talking about, from condition to axe sheild. Felt a bit epic! I used axe to stack vulns, went berserker in accessories and pow/tough/vit in armor with soldier rune. Then I saw a video of a warrior running in and out of zergs in wvw, pushing the battle lines forward, healing with shouts, gave it a whirl and loved it, low damage, but kitten you can take a lot.
So now due to power tough vit being quite versitile, and accessories being easy to move about, I switch back and forth, axe/sheild for farming/wvw crit fun and mace/sheild healing shouts for wvw/dungeons/farming if I can find a spot that has a ton of enemies in a tiny spot. All I have to do to change spec is retrait and move jewelry around, from berserker to cleric and so forth.
In case you are interested, I will post the traits I use here
Axe/sheild
20/25/25/0/0/ Take axe crit damage, 33% to add vuln on crit, rest you can mess about with.
Mace/sheild shouts heal.
10/0/20/30/10 Adrenaline damage gain, turtles defense, sheild master, banner buff (use war banner) shouts 20% shorter cd, shouts heal, gain adrenaline from shouts.Hope this was of some help.
Thanks that does help a bit. I don’t mind trading off damage in order to be a bit ‘tankier’ but I can not stand banners, warhorns or shouts. I’m sure they’re good, but for now they aren’t my playstle.
Also by going 25 in Arms, isn’t that wasting talent points on conditions?
(edited by Moneyjr.5183)
I spend a lot of my time running instances, farming mats and map exploration but on rare occassion will do some WvWvW; this post, however, is stritcly about PvE. Currently, my build revolves heavily on condition damage (full exotic set) but the more I run instances and world events the more I feel like I’m kittening myself. If I can’t get 25 stacks, or a majority thereof, on a mob, my spec isn’t optimal. So I’m wondering if I should try a power, toughness & vitality build? I’ll ditch the sword and go axe/shield for my primary but I’m looking for some input before I farm an entire set of new gear.
Have any of you transitioned from condition damage to power/toughness/vitality? What’s your experience like? What sort of trait set up are you using? Any short comings?
I hit 80 about a week ago but for the last 20 levels or so have been using this build: http://gw2skills.net/editor/en/?fIMQRAsX5ejgONvVPuQMxBAMDruyowohuMSaKA
When soloing/exploring I use sword/axe & rifle but also run a fair amount of instances with my friends (guardian, mesmer & eng). When running an instance I swap between sword/axe, rifle & mace/shield depending on the mobs/fight. I like my build and it seems to be working, but what tweaks would you make?
For what it’s worth, I do not like playing a ‘support’ warrior & HATE banners to the point I almost refuse to use them outside of an instance. Currently running w/ Carrion Draconic armor – one piece shy of completing the set.
Quick edit to my link: When running sword/axe my elite skill is signet of rage.
(edited by Moneyjr.5183)