Showing Posts For Montablac.3041:
Heck, we can’t even get that lady in Hoelbrak to stop yelling about creatures of steam and metal that she thinks nobody else has seen yet…
but have you cleared a path to the citadel of flames?
They had dx8 in the original campaign and updated to 9 for fractals. They could do the same. The argument of being more accessible for older machines is null since you can usually just switch between the two renders like in WoW. Dx9 is extremely old and it’s a bit ridiculous not to have the option for at least dx10.
What are you even SAYING?
Oh my, I just re-read that… sorry, I have a 20h flight behind me and my concentration is lacking: in Guild Wars 1 Prophecies they ran DirectX 8 and for Factions they updated to DirectX 9.
You can choose between DirectX versions in WoW since a couple of years (at least you could some time ago, haven’t played in a while). This would be an option, too, if poeple have older machines.
while having multiple renderers for the same game is possible (see WoW, Civ 5) it requires the game be built with that in mind from the get go.
if you haven’t built your game from the ground up with this in mind (usually to have a DX and OGL renderer) then it is ALOT of work convert it.
When people say Rytlock is the “first revenant” are we sure ANet has said this in a storyline way or just a “hey this is our iconic Revenant NPC character. Yay for new class reveal!” kind of way??
First Revenant, ever.
“And Rytlock is returning to the world as the First EVER Revenant"
-GW2 Livestream Pax South 2015, 35:44,
https://www.guildwars2.com/en/news/watch-the-replay-of-our-live-expansion-announcement-at-pax-south/
key word is returning. there may be other revenants in the mists
no, just no
if Anet did this they would be shooting them self in the foot
as the resident crazy norn, i approve this message
but now i might be forced to TALK to people to learn who the badies are!
way to go ANET,your not geting another months sub fee out of me!
and for those whose skull density is similar to iron…
/scarscasm