Showing Posts For Mookis.7032:

Gw2 WvW (In a nutshell)

in WvW

Posted by: Mookis.7032

Mookis.7032

classes are fine, imo; the only thing i’m waiting for is a wonderful thief nerf, #2 spamming neanderthals is nice when u catch them; atleast the idiots of course.. but the culling/rendering issue for mass wvw and cloak & dagger/blinding powder/shadow refuge spamming neanderthals, running away mid combat and possibly thinking they harness skill due to the fact that #2 can be utilized for spamming 5-10k+ dmg depending on spec, also used for running like a fairy, gap closers etc… now before commenting i have a thief 80 and i can do the same thing, have 4 sets of gear for all specs and i do the same thing when i want to troll. Yet Justifiably is that valid? no it’s unjust and very simplistic.. want to realign some thieves fix the culling/rendering, and if they would like to spam moves 2-3+ times put a darn “diminishing return,” on these cornballs including myself for that fact, moves that emit massive dps while allowing them to escape with leisure and tank an entire zerg while just sitting their eating cookies.. come on folks..

anyhows, any other class i could careless about, d/d ele remove their boons, toss condi on them and watch them wither, Mesmer’s, look for the neanderthal spamming 2-4 or dodging not hard, thieves running like a fairy, use channeled moves on them stealth doesn’t prevent it lol.. got a idiot for 15k KS, thought he was hot with his p/d build.. and yes KS needs to be adjusted to..

Nuff said!

Mook. SBI

Status with the Thief in WVW?

in WvW

Posted by: Mookis.7032

Mookis.7032

Ok, here is a quick fix, the only build’s of a thief that need to be readjusted is the culling issue, which results in rendering giving them an extra 3-4 seconds of stealth. solution spam tab or whatever button you have it bound to and smash it hard.. but they can just press # 5 with dagger “cloak & dagger” and go invis 3 sec debuff to go back into stealth, but rendering still affects.. only issue is p/d build with condi they’re squishy but can hit because rendering and pop Shadow Refuge when in trouble and then run out of combat and run back in.. i do it all the time on my thief and it needs to be re-adjusted.. in stealth u should not be able to leave combat imo.. another issue haste should only be awarded to mesmer for time warp not thieves or warriors.. so haste/basilisk venom/#2 heartseeker spam should have after three attempts a stack of 3 invulnerability debuff.. but they mentioned the upcoming fix to culling so the fairies including myself wont be able to run like cowards and toy with people.. i can literally roll up to a zerg of 30+ players and kitten with them and run across areas and laugh restealth and continue to do so… ur not bad and they’re not good. it’s the culling and thats all there is to it..

Mooks… SBI