Showing Posts For Moonsphere.4295:

Charr and Asura female precursor armor

in Guild Wars 2 Discussion

Posted by: Moonsphere.4295

Moonsphere.4295

Yes, it should be changed. It doesn’t make sense that every other armor and outfit looks same on male and female asuras and charrs but the precursor armor doesn’t.

(edited by Moonsphere.4295)

Feature pack 9/9: feedback

in Guild Wars 2 Discussion

Posted by: Moonsphere.4295

Moonsphere.4295

This new update really makes me want to stop playing this game, since this game feels like every other game. I feel bad for spending my money to this and all those gems.
I actually felt good to support devs and buy gems. Since I thought: Hey I’m helping them.
And now this…changing the whole game. I thought this supposed to be new and different mmo not like any other.

How is it like every other game? Because it slows down the way people get new stuff. Dynamic events are still there. Scaling still exists. The active combat really isn’t any different.

All this system does is make it so leveling feels rewarding to people. That’s why they did it. To return to the game for new players a feeling of progression that’s been missing.

That doesn’t make it like every other game. No one can steal my node, still. No one can steal my kill. I still get experience and loot if I participate.

Putting in a tutorial (which this game lacked) isn’t making it like every other game. It’s putting in a tutorial.

Firstly, to earn new skills and “moves” you have to level up. Before you just used weapon not levelled your character.
How its reward to get to do your personal story when you could get it in first place. I thought it made game more interesting it had “quests” that were interesting and then you could do stories that felt like events just made for you. Now you just have to level up your character to even touch them. I dont see how this would bring people back to game.

Yeah about nodes. Every game that has similar gathering has also “own” nodes.

I thought this game had pretty good tutorial already, we also got instruction manuals! And I dont like idea someone guiding you all the time how you do things. It doesnt feel rewarding, it feels more better when you actually figure it out yourself.

Actually the story was causing problems, because people assumed it was “the” quest line. People would come into the forums and talk about how they weren’t high enough level to do the next story. A lot of people felt they weren’t leveling fast enough because they didn’t realize that they had to do other stuff too. This sets the pace by giving people hearts and events first, and adding the story in, so they know it’s not the “main thing” in the game. The game is centered around open world and dynamic events, and the story is a sideline.

Well its just basic story not actual story, I thought living world events are real story.

Really? If i thought it was difficult I just stopped and tried to figure out what was wrong. Story shouldnt be sideline.

Guild Wars 2 isnt what it was supposed to be. I want my old game back that I enjoyed. I dont want this new game

Feature pack 9/9: feedback

in Guild Wars 2 Discussion

Posted by: Moonsphere.4295

Moonsphere.4295

Well if its tutorial people wanted then add that then, not change the whole game

Feature pack 9/9: feedback

in Guild Wars 2 Discussion

Posted by: Moonsphere.4295

Moonsphere.4295

This new update really makes me want to stop playing this game, since this game feels like every other game. I feel bad for spending my money to this and all those gems.
I actually felt good to support devs and buy gems. Since I thought: Hey I’m helping them.
And now this…changing the whole game. I thought this supposed to be new and different mmo not like any other.

How is it like every other game? Because it slows down the way people get new stuff. Dynamic events are still there. Scaling still exists. The active combat really isn’t any different.

All this system does is make it so leveling feels rewarding to people. That’s why they did it. To return to the game for new players a feeling of progression that’s been missing.

That doesn’t make it like every other game. No one can steal my node, still. No one can steal my kill. I still get experience and loot if I participate.

Putting in a tutorial (which this game lacked) isn’t making it like every other game. It’s putting in a tutorial.

Firstly, to earn new skills and “moves” you have to level up. Before you just used weapon not levelled your character.
How its reward to get to do your personal story when you could get it in first place. I thought it made game more interesting it had “quests” that were interesting and then you could do stories that felt like events just made for you. Now you just have to level up your character to even touch them. I dont see how this would bring people back to game.

Yeah about nodes. Every game that has similar gathering has also “own” nodes.

I thought this game had pretty good tutorial already, we also got instruction manuals! And I dont like idea someone guiding you all the time how you do things. It doesnt feel rewarding, it feels more better when you actually figure it out yourself.

Feature pack 9/9: feedback

in Guild Wars 2 Discussion

Posted by: Moonsphere.4295

Moonsphere.4295

I shouldnt level up to play my personal story.

You pretty much had to do that initially before the new patch. It even gave a recommended level, to do your personal story at. You had to be level 80 to complete your personal story.

The problem is simple: most did not bother to finish off their personal story. They took it for granted. And now they are screaming about it?. That is very odd.

Yes, doing alts will be a chore to do though.

I dont know really, doing hearts and then few stories didnt even feel bad.I liked actually sometimes just trying to see how fast i could rush first parts without leveling much. It was challenging at the same time and fun.

I might not like new patch and new desings. But I have to say that they really changed the game and i dont feel im playing same game again. This feels more worse than another mmo’s now. Personal story is now reward we should enjoy just because we leveled up. Who cares about the story and what devs wrote for us. Reward means exp and items so lets forget story.

Feature pack 9/9: feedback

in Guild Wars 2 Discussion

Posted by: Moonsphere.4295

Moonsphere.4295

This new update really makes me want to stop playing this game, since this game feels like every other game. I feel bad for spending my money to this and all those gems.
I actually felt good to support devs and buy gems. Since I thought: Hey I’m helping them.
And now this…changing the whole game. I thought this supposed to be new and different mmo not like any other.

Feature pack 9/9: feedback

in Guild Wars 2 Discussion

Posted by: Moonsphere.4295

Moonsphere.4295

All this patch did was change 1-15 zones to tutorial zones, so people can relax into a character. They’ve greatly increased the speed of leveling. It took me an hour or so to get to level 7. So level 1-15 you level through super fast (or use a 20th level scroll if you have to) and most of the major unlocking is done.

But what this has done is given people more information about what happens when they level.

Anyone who doesn’t think this was necessary hasn’t spent much time on player helping players forums.

Actually they did more than that -.- Personal Story is now reward, Your weapon skills unlocks when you level up, not when you kill mobs with them. Like really? They changed the entire game
I shouldnt level up to play my personal story.

Feature pack 9/9: feedback

in Guild Wars 2 Discussion

Posted by: Moonsphere.4295

Moonsphere.4295

What do I think of the new patch?

/uninstalled

Im really tempted to do that

Feature pack 9/9: feedback

in Guild Wars 2 Discussion

Posted by: Moonsphere.4295

Moonsphere.4295

This game is exactly like any other mmo now!

It seems that thats what the players wanted. At least here on the forums…Which really makes me sad.

Wow..really?
I thought this game was supposed to be different. This WAS great mmo..until this patch. I got impression from all trailers and interviews that this game is different and unique.

Feature pack 9/9: feedback

in Guild Wars 2 Discussion

Posted by: Moonsphere.4295

Moonsphere.4295

I really dislike the new patch. Way to change the game what it was before. I felt really excited to play this game over and over with my new characters. With these changes however…really reaching certain level to unlock story..Really? And seems that weapon skills are unlocked by leveling..I dont see how this is better for new players..

This game is exactly like any other mmo now!