Showing Posts For Moosebee.5601:

Legenday Backpiece Worry

in Guild Wars 2: Heart of Thorns

Posted by: Moosebee.5601

Moosebee.5601

@Tristan, your post demonstrates exacly what I am talking about!

In this game “Hard core players” are the ones who are just flawlessly executing a pattern over and over. Those guys have a great skill in playing the game!!! What I am trying to say, is… this isnt fun to me. I feel alive in the game, when I am confronted with a new situation I have to addapt on the fly, when I´m always on the brink of failing, but can narrowly succeed in the end.

Now you can decide… should the highest rewards only be for those very skilled players, grinding over and over or also for those, people like me, who like a challenging but not so repetative gamestyle ?

Legenday Backpiece Worry

in Guild Wars 2: Heart of Thorns

Posted by: Moosebee.5601

Moosebee.5601

I was very much looking forward to play HoT, but after this news I´m sad and frustrated.

I dont like dungeons or fraktals! And I can explain why…. this gamemode makes it neccesary to learn a pattern and then execute the pattern. E.g. use a certain skill here and then run to that corner and stack. The pro dungeon groups execute the pattern fast and effectively. There are so many videos out there showing off what exactly to do at what point of the run.

Now, is that fun? Not for me! I deeply detest learning the dungeon pattern and then grinding this over and over again. Then you could reply, “just dont do it!” and you are right…. I didn´t do it and very, very much enjoyed the rest of the game.

I also think, that legendary stuff, should only be avalable for those, who master big difficulties! But PLEASE!? Why is difficult content = repeating a pattern over and over??? Aren´t there other ways to make challenging content?

I dont get it! I´m just sad atm. Maybe I just need a break. :-(

(edited by Moosebee.5601)