Showing Posts For Moxie.6209:
Randomly exploring some zones and encountered a bug with rocket boots as I tried moving against a sloping hill… I was teleported miles high in the air to the south of the map I was running (about half the map away from my original location). I thankfully fell in water but I was stuck in the strong current so had to waypoint.
I have always taken this trait in PvE and running Arah last night I’ve noticed the ICD for this skill has changed from the previous 10s to 32s?!?! Does anyone know if this was an intended change for this trait? I can’t remember seeing it in the patch notes.
The change to burning now means that Shoggroths burning from the fire whiskey runs out faster and before the next skill has finished casting. Therefore there were constant intermittent gaps where Shoggroth was able to petrify because we couldn’t keep 100% burning uptime on him.
1) Stop encouraging zerg mechanics. Reward small team focus (party of 5) instead. The only encouragement for being in a team is for dungeons and arguably material farming. The benefits to small team play in wvw are incredibly poor compared to running with the zerg, As a player who prefers small team fights, I feel like I don’t make a difference at all. (This is for PvE as well as WvW)
2) More complicated mechanics to fight? Tequatl is a little extreme as just a few people in the wrong place can ruin the event for everyone else working hard. However, the other bosses just have high health pools and the occasionally big attack that can be dodged. The lack of a trinity has made many of the fights boring. e.g. The fight between Slick and Spark in the new TA path and the molten bosses is fun and interesting and rewards good team play.
3) Real lore that progress the game and adds a feeling of history/life to the map. Mould living story into staying rather than being a once a fortnight thing that punishes the player should they not get a chance to become involved with the events.
(edited by Moxie.6209)
I’m having issues with the skrit suspect in Gendarran Fields. This NPC doesn’t appear for me or show the marker on the map and other players have the issue as well on my server. Not sure if it’s just my server or other servers too but I cannot finish the achievement.
Server is Aurora Glade
Location: Stansted, UK
ISP: Sky
Server: Aurora Glade
Attachments:
I’ve had the same issue for a couple of weeks now. Some days the lag is just split seconds, other days, like today, I’ve had some 10-15s lag… even the odd 2min lag. Ive noticed issues in WvW, Dungeons, zones considered less popular than others…
I’ve had to sit out tonight listening to all my guild mates on TS enjoying the new update whilst I just read the forums because the lag is unbearable. Really depressed I can’t play
I don’t have any internet issues either. It’s all through GW2.