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OMG but you do it for the fun!

in Guild Wars 2 Discussion

Posted by: Mperonen.6483

Mperonen.6483

I personally am in for any good suggestions that could make a great game even better. But it’s also good to note that I think they made a great job at spreading the challenges among all levels instead of putting generic raid system a top of max levels.

I find it interesting how people view cosmetic rewards versus stat rewards. In a generic mmo a stat reward allowed you to progress in to even harder place which would in turn reward you with even more powerful item which in turn again allowed you to enter….you get the picture of a vicious cycle.

However what ArenaNet has done here is something refreshing which might or might not work in a long run. It is quite certain that they will add extra challenges later on to keep us having fun and being busy.

The most base problem in mmo design is that player feel they have a infinite amount of challenge, no matter how much they play they never hit the top. However it’s not the case. Putting new raid places one after another is a very lazy and worn out way to keep people “happy” which ends up being work instead of having fun.

I hope this game will never fall in to that formula. I’m in for all extra challenges though