Showing Posts For Mr Hollywood.7291:
Umm, it’s a fantasy game-the same reason you can jump in lava to teleport you in ember bay, the same reason you can hold 100+ items on your body and magically send materials to storage.
@Hesacon – Yes, thats what I was thinking. Idk, seems simple enough in theory lol!
(edited by Mr Hollywood.7291)
Lol, no animal cruelty man!
I was thinking that since mounts will pretty much be the standard mode of transportation once the expansions arrive, maybe the footfalls from our legendaries could be added while we were on our mounts? I mean generally speaking people work pretty hard for them, and those effects are at least part of the aesthetic for getting them.
Thoughts?
^^^^^^^^^^^^^^^
Yeah, I just don’t understand. At the minimum, they ahould add a sort of “Random Arenas” (Not going to call it Solo-Que for fear of insta-areawide-ip-ban by Anet Lol.)
Solo que up to ruby with ease by “losing” games at beginning of tier, then letting system Create easier win streaks- and from ruby upward duo/triple que with people who aren’t mouth breathers..(Seems to be the sweetspot.) Get to legendary, and find out that matches are pretty bland and the system works against you if you soloque.
I hope everyone does this, because then maybe when everyone in legendary when they shouldn’t be, then Anet will fix it?!?
Skill should always be the deciding factor, not a system trying to wreck you for going on win streaks, or giving you wins when you don’t deserve them just because it feels you have lost enough.
Title says it all; Just curious as to what other people think. I don’t really see any point behind that being included in the algorithm? You can basically tank a few rounds at the beginning of each tier, and ensure a winstreak up to ruby before you start losing tiers for sure. Personally, I don’t think it causes you to get better…If you win a lot, eventually the game will essentially force you into a situation you cannot overcome. On the flip aide, if you lose often enough, the game eventually hands you a win by either giving you better teammates- or placing you against people who entered the lobby by accident LOL.
TLDR: Forced 50% win/loss ratio takes any incintive out of really trying to get better. (In my opinion)
(edited by Mr Hollywood.7291)