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Playing Scarlet's War as a Retrospect

in Living World

Posted by: MrParaduo.4869

MrParaduo.4869

Then I guess I wasted money on Heart of Thorns. An epic book that’s deliberately missing one-to-three chapters worth of content.

I’m depressed now. Sorry for wasting everyone’s time.

Playing Scarlet's War as a Retrospect

in Living World

Posted by: MrParaduo.4869

MrParaduo.4869

That was an interesting layout of some of the technical challenges, but there’s nothing in it that changes my opinion. “Might be harder than creating a new LW season” is not a good reason not to do it.

I’m not sure why you say it’s not a sufficient reason:

  • Some people want LS1
  • Everyone wants new Living World stories.

With limited resources, which should they focus on? Do you think they can actually pull off producing two stories of the size and scope of Living World?

Just because “Everyone wants new Living World stories”, doesn’t mean players wouldn’t appreciate being able to experience episodes they never got a chance to experience.

Also, the script and plot of Scarlet’s War is already done. How hard would it be to make a series of short, but critical scenes where “other players” in mass instances were replaced with nameless NPCs of equal level to your character? It’s practically cheap compared to something like Heart of Thorns.

Besides, they’re already coming out with “A Crack in the Ice”. Once it’s out, they’ll have plenty of time to breathe till the next major installment, time in which they can start working again on SW.

(edited by MrParaduo.4869)

Playing Scarlet's War as a Retrospect

in Living World

Posted by: MrParaduo.4869

MrParaduo.4869

Here’s the issue with what you’re say, Mr Paraduo.

You’re suggesting more people weren’t here and more potential future players exist to tip the scales in the favor of more people wanting it. Here are the issues with your logic.

1. Most games sell 90% of the copies they’ll EVER sell in the first three months of business. As a result, the people who play catch up later are never nearly as much as the people who were there at the beginning.

2. Guild Wars 2 was an enormously popular game with pre-order and early sales. It old over 4 million copies by launch day. That’s a lot of people. As far as we know it hasn’t reach that amount again in the four years since then. So more people bought the game then.

3. Not everyone cares about story. In fact, many people don’t care about story at all. Not only does every player buying the game not PvE (some people only do SPvP or WvW), but some of the new PvE customers themselves might not be interested in story. Some might only be interested in raids.

4. A lot of the content in Season 1 was open world content and couldn’t be easily recreated. The amount of work would be enormous. The question isn’t what you want or anyone wants, so much as what has to be given up to get that. I’m an experienced player. I was there for all of season 1 and I enjoyed it immensely. But I don’t think think it’s so easy to go back again.

5. There are better solutions than remaking season 1. Making a video about each of the people you meet and how you know them would be infinitely better, or at least cheaper, than trying to redo the entire season, which lasted a year and a half and had a boatload of updates.

At the end of the day, because you feel strongly about this, you assume it’s something more people want that probably want it.

I saw a suggestion like this posted on reddit, or example and it received very few upvotes, but posts in the thread that said they don’t want it received more upvotes. This idea is not as popular as you think it is.

So you’re saying that because I feel strongly about the topic, my argument is invalid?

Playing Scarlet's War as a Retrospect

in Living World

Posted by: MrParaduo.4869

MrParaduo.4869

I remain unconvinced.

Playing Scarlet's War as a Retrospect

in Living World

Posted by: MrParaduo.4869

MrParaduo.4869

We’re not asking for immediate gratification. We just want assurance that, one day, the stuff’ll be made available to us again.

Playing Scarlet's War as a Retrospect

in Living World

Posted by: MrParaduo.4869

MrParaduo.4869

Not with THAT attitude!

Edit: Besides, that’s statistically inaccurate, considering the number of potential players the game could eventually have in the future.

Every player wants new content. Only some players want old content, since it’s only ‘new’ to some of them.

There’s no question that most everyone would enjoy the opportunity to replay Scarlet’s War. Just the same, those same people wouldn’t want to give up future stories to do so.

If the second expansion sells better than the first and ANet figures out how to manage a third with less effort, then we might see some people made available to look more closely at what it would actually take to bring back Scarlet in a series of instanced stories. Until then, development is going to go towards ensuring that the game and gem shop are meeting/exceeding stockholder expectations.

Considering most new players are going to need to first level up their characters to 80+ to reach said-new content, and the fact that—to them—old content is technically new, I have to disagree.

Playing Scarlet's War as a Retrospect

in Living World

Posted by: MrParaduo.4869

MrParaduo.4869

Not with THAT attitude!

Edit: Besides, that’s statistically inaccurate, considering the number of potential players the game could eventually have in the future.

(edited by MrParaduo.4869)

Playing Scarlet's War as a Retrospect

in Living World

Posted by: MrParaduo.4869

MrParaduo.4869

Maybe they could do a kickstarter. Crowd-fund it!

Playing Scarlet's War as a Retrospect

in Living World

Posted by: MrParaduo.4869

MrParaduo.4869

The number of people who played Scarlet’s War, and the number that didn’t increases daily as new players join the community. The issue isn’t going away.

Playing Scarlet's War as a Retrospect

in Living World

Posted by: MrParaduo.4869

MrParaduo.4869

What if we started a petition? You know, if only to keep reminding them to make it happen. I’m not saying it has to be immediate, just that we use it to poke ‘em, so they don’t forget. I worry that new players will be just as disheartened by not getting to play out Scarlet’s War, making the setting less marketable. I love Guild War’s setting, and don’t want to lose the chance at experiencing the full story, you know?

Just something to hold out hope for…

(edited by MrParaduo.4869)

Playing Scarlet's War as a Retrospect

in Living World

Posted by: MrParaduo.4869

MrParaduo.4869

Feels like I’m stuck with an incomplete product then…

Playing Scarlet's War as a Retrospect

in Living World

Posted by: MrParaduo.4869

MrParaduo.4869

I’m feeling really alienated from the current Setting because I couldn’t play Scarlet’s War. A recap of events in the form of a 1-minute clip show isn’t good enough to help me feel a rapport with these characters (Rox, Taimi, etc.), especially since the events of Scarlet’s War really need to be experienced to feel an organic connection with them.

I just feel more like an imposter than a “boss” because of this. Can we get the GW2-team to make it a DLC? I don’t care if you have to handwave an excuse, like, maybe an Asura made a time-machine or postcognition-doohickey—just please, don’t do this to me. Don’t make me play a game where I have to watch someone else’s let’s play on Youtube just to know what was going on, and what these characters went through. It’s not fair.