Showing Posts For Munnyony.3146:

The Golden 3

in Ranger

Posted by: Munnyony.3146

Munnyony.3146

Three things I would like to see:

1.) No lock in place skills (1h sword swing)
2.) Pets being more of a support (meat shield, aoe absorb/dam% reduction, combo field) and not a major contributor in damage
3.) Rifle – (some of the best/detailed skins in game but only usable by two classes that do not show off the art)
For Rifle:
1) autoshot (see other rifles)
2) Rapid shot (see longbow)
3) Charged high damage shot
4) Melee daze (hilt bash)
5) AOE spray shot (see longbow)

For traits I would like to see:
2 trait lines for range (burst / conditions)
2 trait lines for melee (burst(sword/GS) or conditions (axe/trap)
1 Pets

Making trait lines linear allows for players to easily choose how they would like to play the game whether PVE or PVP oriented. You can cover five different play styles while still allowing players to mix and match weapon swapping without cornering them into certain weapons by trait line.

Laughing Stock of DPS

in Ranger

Posted by: Munnyony.3146

Munnyony.3146

The problem I am running into is that whatever build you try and go into, you run into the wall of being forced to only use those weapon you trait for. Its either I am a melee ranger that relies on well timed cooldowns or an axe/bow ranger that gets bored with waiting for cooldowns. There is no middle ground and that is the problem I am having.

I am a casual gamer and do not have time to build 3 different sets on armor for different situations. Its either full crit or full conditions. I can either use a longbow or short bow. Neither has much carry over to be able to swap.

The most consistent damage I have gotten in pvp is with sword/warhorn and long bow. Its very cooldown and crit based but it gives me the potential to be viable in group or solo.

Mesmer/Thief are the only two classes which are real issues to me in any WvW. Since there is no real carry over between weapons and trait lines its either you are built with axe for mesmers or sword for thief.
SPVP is just a crapshoot that is totally team dependent as any class that goes in solo.

I really enjoyed the class between beta and game opening. It has lost a little of its excitement when I lost the big number aspect toward end game. I am a big numbers gamer and was let down at the inability to create my character that way. (I had a much different impression of what the ranger was going to be end game then it turned out to be. So much for greatsword/longbow big number build)