It is so complex because everyone who was affected by the bug (accidentally or on purpose), had different amounts of Achievement Points before they received the bugged HoM points. I’m not sure if every player who was affected got the same amount of HoM points (I read somewhere it was 39 points, but I also read that some people got GWAMM without ever touching GW1), but imagine if an affected player could’ve gotten 1-55 HoM points as in 55 possibilities, the complexity would increase by a lot because items have to be removed accordingly to the amount of faulty HoM points.
ArenaNet also has to take all the different amounts of Achievement Points a player has into account. How much a player has, determines what faulty achievement chest the player has received. That are 4 possibilities already, but they can’t remove the chest rewards because some items have been used already.
This means they have to make a division into:
Single use items
- I think the easiest fix is to prevent players from getting the same rewards again after the HoM points are fixed. That means players will keep their Achievement Chests but for instance; someone who has 1337 Achievement Points and received 550 faulty achievement points from the bug, will now have 1887 and after the fix will have 1337 again (same applies to players who increased their Achievement Points in the meanwhile). Gold, Laurels and Gems should also remain untouched in my opinion, but it should not be possible to get the same rewards twice though.
Permanent items
- The Skins, Titles, Account Bonuses and Pets are permanent rewards and should be removed after ArenaNet has determined how many faulty HoM/Achievement points the player has received so they can generate a list of permanent items that have to be removed for each account. Once you see the list of all the rewards/items that have to be taken into account down here, you will understand the great amount of possibilities there are and it will have to be tested thoroughly in order to make sure everything is right.
Possible faulty rewards received:
Hall of Monuments Achievement Rewards:
- Titles
- Traveler
- Guild Warrior
- Rift Warden
- Chosen
- Ascendant
- Closer to the Stars
- Ghostly Hero
- Flameseeker
- Legend of the Mists
- Champion of the Gods
- God Walking Amongst Mere Mortals - Skins
- 42 Different Armor Skins which can be achieved in the first 30 points - Pets
- Juvenile Black Moa
- Juvenile Rainbow Jellyfish
- Juvenile White Raven
- Juvenile Black Widow Spider
- Achievement Points
- 50-550 Points - Chests
- Achievement Chest
- Large Achievement Chest
- Heavy Achievement Chest
- Massive Achievement Chest - Account Bonuses
- +1% Magic Find
- +1% Gold
- +1% Karma
- +1% Experience - Laurel Rewards
- 1 Laurel
- 2 Laurels
- 5 Laurels
- 10 Laurels - Gold Rewards
- 1 Gold
- 2 Gold
- 5 Gold
- 15 Gold
- 30 Gold - Gem Rewards
- 400 Gems - Titles
- Respected Achiever
- Acclaimed Achiever
- Heralded Achiever
- Masterful Achiever
- Illustrious Achiever
- Wondrous Achiever
- Exalted Achiever - Skins
- Zenith weapon skins
- Pinnacle weapon skins
- Radiant Skins
- Hellfire Skins
I probably missed some rewards or forgot something else important, but as you can see there clearly isn’t an easy fix for this bug! And people who got the Account bonuses right now even though they shouldn’t have gotten, are already having the advantage of getting more Gold/Karma/MagicFind/Experience in theory. I hope they will fix it soon, but I also understand it’s not going to be easy!
(edited by Muscut.9321)