Showing Posts For Mystical.2906:

What wvw really needs

in WvW

Posted by: Mystical.2906

Mystical.2906

Okay, every day I hear about people saying wvw is dying but honestly there is a simple fix to it. The main problem in wvw is that its really hard for it to grab new players so the soultion is not to listen to people who wvw everyday because either way they will still play wvw. If it was up to the wvw community all the maps would be flat , with a few choke points so people could show who has the bigger zerg or coverage. So I propose 3 solutions to increase numbers in wvw.

1- Legendary Back piece collection- This would be the easiest fix since there is already a community of achievement collectors looking for more achievement points. They are a loyal group of players so just make realist achievements like kill 1 then 5 then 25 then 100 people like achievements. You know simple stuff that make wvw be WvW. It would be a short term fix but it would encourage people to join guilds to make it easier complete. These achievements could only be available during in between pvp seasons to not compete.

2- Buff the out man buff- In lower tier servers out man literally means YOU THE ONLY SOUL ON THE MAP!!!! The out man buff could increase the amount of supply you carry which disappears if you leave the map . Or reduce cost to siege so maybe you can take your spawn tower or do some guerrilla warfare. Make it a little easier for these roamers. increasing rewards may help too like the wvw call to the mist.

3-Nebo Terrance Centaurs- Any one that does been to Nebo terrance could remember a event where you have to defend the town square from centaurs and after a while some God centaurs show up and kills every one with endless knock backs. In the borderlands there is a centaur camp that DOES NOTHING THERE . Imagine if you don’t cull the the centaurs then the Centaurs would send theses centaurs gods which Decap points and leaves them as white. They could be crazy and attack keeps, towers and ruins. If you claim your whole borderland it gives you something to do besides waiting at the other teams borderlands waiting for a few people to come out. Centaurs could be deadly to the winning server and mess them up. like seriously they do nothing in wvw right now except send 3 centaurs to die to guards .

REPAIR HAMMERS = ruined wvw

in WvW

Posted by: Mystical.2906

Mystical.2906

When theres a blob, no siege survives, they get mowed down , and besides something alot better then nothing

New Champion train (multi location)

in In-game Events

Posted by: Mystical.2906

Mystical.2906

Cursed Shore Event Farming

in Guild Wars 2 Discussion

Posted by: Mystical.2906

Mystical.2906

Curseshore New Champ/Loot train 2014

in In-game Events

Posted by: Mystical.2906

Mystical.2906

It starts with the [Plinx event chain] north of R&D waypoint, [Champ Abomination] west of Caer Shadowfain waypoint, [Champ Archmage east] of Caer Shadowfain waypoint , [Champion Megalodon] north of Shipwreck waypoint , [Captain Rotbeard] on the giant ship north of Shipwreck waypoint , [Champion Grounds keeper] south of R&D waypoint at the end of the maze, [Rakkan event chain] west of R&D waypoint [loot break while waiting for rakkan to move to] [Champion Brood Mother] north of R&D waypoint.
Then after brood mother just run north and start Plinx to start the loop over again
its simple and easy to do, and some of the fights are “interesting”
*note -[Champion grounds Keeper] could be replaced with [Champion Giant] or [Champion ooze] but they spawn on odd timers, which would put the loop at of wack

(edited by Mystical.2906)