Showing Posts For Narukami.2431:
It’s not so much about being on top.
I’d actually prefer a smaller server that knows what they’re doing but lose to the zergs than a zergy server that has no clue and win just cause they zerg-a-lot.
So the smaller servers in EU are no good? I just tought maybe some good WvW guilds transfered to one of them because of the queues on the big ones.
Sorry if this has been asked before, the search function is horrible at the moment.
I’m just wondering if any of you European players know of any “good” WvW servers.
WvW is my favourite part of the game and I love doing it all day long.
However the two servers I’ve been on (Desolation and Far Shiverpeaks) are horrible at it.
I understand that it’s a bit early in the game’s lifetime and people don’t know what to do, but I sincerely hope these servers are not the best the game has to offer as far as WvW goes. I see almost no guilds, no nightshifts, too many people whining in chat and basically not doing it the way it should be done.
I actually transfered to Vizunah for a short time and they do it properly, so I know it can be done. It’s a very WvW centric server and that’s essentially what I’m looking for. Sadly, Vizunah is an all-french speaking community and I don’t understand anything they say.
So I’m wondering, is there a smaller english speaking WvW centric server with good WvW guilds, nightshifts and people actually defending objectives as opposed to mindlesly zerging all over the place chasing 3-4 enemies?
Even ANet said L2P, what more could you possibly want?
If they tought any of the skills were as horribly broken as all you forum QQers make them out to be, they would’ve already nerfed them long ago.
They shouldn’t have the ability to BOTH have huge burst and ALSO run away safely if you manage to counter it.
If they fail it should be my turn to unload 4 digits on their heads not a fight reset.
You’re looking at it a bit wrong. Winning doesn’t equal killing. What’s more important, unloading on him or doing the objectives?
1. If you’re defending a node and a thief comes in, you do your bit, he has to escape, you’ve won. And his contribution? Absolutely nothing.
2. If you’re attacking a point he’s deffing, he has to escape, you cap the point, you win. Go back to 1.
I realise the most satisfying accomplishment is stomping his crippled body, but as long as you’re contributing to your team, you’re the one who’s winning and he’s just being an annoyance.
You guys realise that just by facing away from the thief and running you will make him miss like 90% of those heartseekers?
1. Stop standing still.
2. Get toughness/vitality.
3. Use some utility skills instead of passive signets.
4. Profit!
Yeah that’s true. I don’t care for the Op/Up chatter either, but ATM mesmers and thiefs are “everywhere”. So why are they trending? Serious question.
If they aren’t superior then why all of a sudden are those two classes so popular? It wasn’t like that at launch. Just an observation.
As far as thieves go, I’m guessing it’s because that certain build is extremely easy to master, while being very powerful against bads. Seeing as this game hasn’t even been out for one month, most of the players are still bad. Add to the fact that this game allows you to jump into PvP in like 5 minutes, and you’ve got your explanation right there.
Mesmers.. I haven’t honestly seen that many of them compared to thieves. I’m guessing it’s because people have seen it being touted as the best 1v1 class, lots of escape options, tankiness and whatnot. However it does require a bit more skill to master, and it’s not exactly an insta-gib class, so I’m guessing not many will stick with it.
(edited by Narukami.2431)