Let’s play a game. Which skills are passive and which ones are active.
Ready kiddos?
Natural Vigor: 20% Endurance Regeneration
vs.
Thick Skin: Bonus toughness above hp threshold
vs.
Adrenal Health: Hitting an enemy with F1 in order to activate a regen effect.
Take your time. I know it’s hard.
They are all passive imo.
EVERYONE also considered the scrapper heal-trait passive allthough you had to do actively something for it. Just accept that there are people with different opinions.
Take your time. I know it’s hard to read before typing full of anger.
You don’t get to change the definition of a word just because you don’t agree with the actual one.
Again, how would you give War better sustain via traits without tying it to Bursts?
Just out of curiosity, would a trait that increases your damage by 5% be an active trait?