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Separation between EU and US servers.

in Guild Wars 2 Discussion

Posted by: Neko.6735

Neko.6735

time differance from 8-12 hour differance depending on where they live in the us (its bigger then europe).

network costs from eu-us + server strains for the lag (there is always anMS issue from eu-us be it large or small it is always there).

and maybe they just cant be botherd to maintain the connection between the 2 24/7 adding to server costs they dont really need.

take WoW you either buy a EU copy or US copy and cant play between the 2 or transfer between the 2.

so just get used to it and deal with it.

If every time an issue arose and people chose to ‘get used to it’, instead of finding a way around to improve the situation… We wouldn’t have gotten very far now, would we?

Separation between EU and US servers.

in Guild Wars 2 Discussion

Posted by: Neko.6735

Neko.6735

Language.

Sorry, had to be said. NA and especially US gamers are fairly monoglot. I’m sure no US gamer would be pleased if he picked a server only to discover that the primary language of choice there was anything other than English. And then find out it’ll cost him money to move.

Europeans on the other hand are a lot more polyglot. Lots of languages, lots of history, lots of invasions, lots of borders, nice rail system. You have to be able to handle yourself in multiple languages and for international commerce, most can handle English, sometimes better than native speakers.

What? I’m guessing you play on American servers. The European servers that specifically don’t have English as their official language, are either French of German. And they are adequately marked as such. The rest are English. You do, of course, get people on English servers, that speak a different language among each other, however even they are able to communicate in English, usually. Additionally, if they were to be ‘merged’ together, they would remain distinguishable. You don’t have to go onto a European server… You’d have to be <censored> to manage to join a server with its ‘primary language of choice’ being other than English, and be disappointed that you mistakenly chose the wrong server, and now have to pay for a transfer…

What even…

… and I am in the US playing on a EU server. There generally hasn’t been any problem for ME aside from ones caused by my own connection. However as I write this right now I am talking with two guild mates who are also from the US(one is even in the same city) and they are experiencing very horrible lag. The networks are not as perfect as you think. That lag wasn’t always there either and it is only during certain times of the day.

The massive lags happen to those residing in Europe also.

(edited by Neko.6735)

Separation between EU and US servers.

in Guild Wars 2 Discussion

Posted by: Neko.6735

Neko.6735

If this is the reason, then why divide it into 2 zones only – in this worst case scenario they would still lose half the world as playerbase. Just as unforgivable as 100%. It would be a disaster either way.

For GW2, it is 1 in 2, not 1 in 400. So this makes little sense to me.

This.

Separation between EU and US servers.

in Guild Wars 2 Discussion

Posted by: Neko.6735

Neko.6735

The problem is that you have data on two data centers and its difficult to keep both current. Transferring it back and forth is not as simple as you may think. It’s not like moving a file from one folder on your computer to another. There’s more to it.

Then how does the exsting server transfer mechanism work? My suggestion is to use the same server change mechanic that’s in place now with various safeguards to ensure WvW and nodes are protected.

Remember we could change server at will at launch(even to different regions) as much as we liked. If it was possible then, why is’nt it now?

Yeah, that didn’t seem to create issues. The player base was insanely high, though I’m not sure if many players migrated between the two data centres. I think it was mostly between their region’s servers.

Separation between EU and US servers.

in Guild Wars 2 Discussion

Posted by: Neko.6735

Neko.6735

There might be things I’m not considering, naturally. That’s why I’m asking about this in the first place. I hope to be enlightened.

<——EU player on NA server (wont ever join a EU only server)

EU servers….easyier to flick the switch and not hurt your main customers :P

I really hope that’s not the case… :/

Separation between EU and US servers.

in Guild Wars 2 Discussion

Posted by: Neko.6735

Neko.6735

Why have different data centers, is the question….

Weapon Type: Whip

in Suggestions

Posted by: Neko.6735

Neko.6735

Whips and scythes as weapons would be nice for cosmetic reasons… But I think it could be quite complicated to implement them in a balanced fashion.

Separation between EU and US servers.

in Guild Wars 2 Discussion

Posted by: Neko.6735

Neko.6735

Is there any reason why European and American servers are separated? It’s really not convenient at all, as a player. I’m European and naturally play on the EU servers since most of my playtime happens during the day. I have a guild that I’m attached to, since we’ve been playing together for a year now. However, I’d also like to play with other gamer buddies (that migrated to GW2 as well) I’ve met throughout the years, that happen to be living in the United States. Sadly, there is no way for us to play together, since we both want to stay with our own time-zones’ populations for regular daily gaming, for obvious reasons.

Another reason why this separation is inconvenient, is that there is a limited player activity at certain times of the night. There are of course, persons that regularly play during nighttime but their numbers aren’t noticeably high at all, leaving night lurkers to not being able to enjoy the game in the same way as those active in daylight.

Also, there have been some cool player-run events that I wished to attend but, again, there is no possibility for me to attend them, since they are held on the US dimension.

I can see how the WvW experience could suffer but couldn’t the two continents be separated in that area? Same could be said about dailies/monthlies.

Would merging the two really be so immensely difficult or impossible? There might be things I’m not considering, naturally. That’s why I’m asking about this in the first place. I hope to be enlightened.

Thanks!

personal story cut scenes

in Personal Story

Posted by: Neko.6735

Neko.6735

That would be way too much work for ANet, in my opinion. There are tons of those cut scenes around, and they aren’t THAT bad. It’s all a matter of… perception. There are other things I’d rather see the development focus on. Like events, skins, dyes, exploration, character features, etc. Though I’m sure there are other people that are just as dissatisfied as you. Personally, I agree that the personal story dialogue cut scenes can be a bit awkward-looking, I never gave it any deeper thought until now.

To conclude, too much work for such a trivial aspect of GW2.