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If you’re really feeling adventurous/crazy you can always try some completely random setup like:
10 – Explosives
Evasive Powder Keg Creates a bomb when you dodge
V – Incendiary Powder 33% chance to burn for 2 seconds on critical hits
10 – Firearms
Sharpshooter 30% chance to cause bleeding for 3 seconds on critical hits
VI – Hair Trigger Rifle, pistol, and harpoon gun skills recharge 20% faster
15 – Inventions
Low Health Response System Gain regeneration for 10 seconds when you are attacked while under 25% health
Automated Medical Response All heal skills recharge when health reaches 25% (90 second cooldown)
VI – Cloaking Device You become invisible when immobilized
20 – Alchemy
Hidden Flask Drink an Elixir B at 75% health
Transmute 8% chance to convert incoming conditions into boons
VI – Protection Injection Gain protection for 3 seconds whenever you are disabled. (stun, daze, knockdown, knockback, launch, float, sink, fear). This effect can trigger once every 5 seconds
X – Cleaning Formula 409 Throwing or consuming elixirs removes conditions from those affected
15 – Tools
Adrenaline Pump Using toolbelt skills restore 10% of your endurance
Inertial Converter When health reaches 25%, your tool belt skills recharge
II – Static Discharge Discharge a bolt of lightning whenever you use a tool belt skill
You will probably get laughed at, but hey if you’re bored experiment. Mix it up a little.
(edited by Netphreak.5906)