Showing Posts For Nibelung.7689:
I’ve been getting the following error while playing continues now.
The game client is unable to gain access to the login server at this time. This is most commonly caused by firewall or router settings, security applications, or connecting through a campus network.
(Code=42:1000:9001:4170:101)
My friendlist is also not working half the time, and whisper/guild chat is bugged too.
The guild interface doesn’t show people online, or shows wrong representation. And often it doesn’t show any guilds at all.
For some reason I can’t link items in whisper chat right now.
Asked some friends and they have the same issue.
You can still do what you want. Clearly you want ascended more than SAB, so there’s nothing to complain about.
SAB stays for 4 weeks, while crafting stays forever.
And prices are top of the roof atm, so wait it out a bit.
I’d change your priorities
Rings of fire.
The npc will spawn rings of fire with the scepters you gave him, these rings instant kill the mobs walking through them, just lure them in (without going in the rings yourself, or you’ll burn a bit)
You’re not the only one:
https://forum-en.gw2archive.eu/forum/game/dungeons/P1-AC-Others/
Only 7k karma per stack
Both path 1 and path 3 involve the NPC quite a bit, imo this is a nice thing.
Keeping the warmaster alive shouldn’t be a problem at all.
We did this with a level 60-80 not geared, and not all that experienced team. Yes, it took us 2 wipes to learn it, but once we knew what to do, it was a blast.
I’d recommend you to use ranged weapons as much as possible, as his knockdown doesn’t reach to the other side of the bubble (hint!), if you can recognize his knockdowns good, then with you “guardians” team, use some knockback to interupt it.
Also, you can interupt his howl that causes the seismic activity, just an example strategy: on guardian use hammer, then ring of warding, followed by banish, this will interupt his howl, and keep him in close range.
Disable the shadows. It’s obviously a bug related to the shadows, disabling them (and only them, I didn’t lower any other graphic option) returned my framerate to its optimal state.
I guess they didn’t do much Q/A on this patch..
Doesn’t fix it for me. If I turn everything off, still same issue.
did path 3:
…
Yep, that sums it up, we finished it too now. Just annoying for melee, not recommended, as you cna’t really dodge his knocks without getting out of the shield.
His knocks are quite fast, but we’ll learn to deal with it.
Spider queen changed.
Mobs in paths changed.
Boss fights changed.
Path 3 is a clever boss fight.
I like it overall.
Just don’t like the spider queen area fps lag, but didn’t test with the second new build, lets see.
The spider queen area is too, me and a mate get both 15 fps there, even on lowest settings.
Try path 3, interesting boss fight, to say the least.