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The Experimental Nightsword 1 impossible

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Posted by: Nielas Aran.3694

Nielas Aran.3694

I have not tried to do Bauxite yet, but defeating Ulgoth in Harathi definitely rewards the wrong trophy. Instead of Modniir’s Ruin his chest gives you Overlord’s Defeat (from the Kessex Overlord) as seen below:

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Flurry on Asura Warrior bugged.

in Bugs: Game, Forum, Website

Posted by: Nielas Aran.3694

Nielas Aran.3694

After noticing this on my male asuran warrior, I decided to run a few tests as well (details below). Here is what I’ve found:

Flurry does work fine, all hits do connect and deal damage as they should BUT the combat log and the damage floaters both do not display all hits. Instead they’ll only show the first 3/4/5 (adren dependant) and the last hit.

Some details to the tests I ran (small wall of text inc):
First off I started with hitting target golems in the Heart of the Mists just as everybody before me did already…get into combat, wait for desired amount of adren (signet of rage), flurry and observe.
Results here: 4 displayed hits with one bar, 5 with 2 bars, 6 with 3 bars, but correct amount of bleeds on the target

Next up I compared to a flurry from my norn warrior (both with base presicion, no traits, no procs) and while the game displayed different amounts of hits, both warriors caused similar amounts of damage.
Results here: despite the displayed values flurry seems to work fine, but…

Since about 75-80% of the damage of flurry is bleeding and some missed direct hits wouldn’t change the overall damage too much, a third test was required…one that would allow me to reliably count hits without using the combat log.

Therefore, I went to swampland fractal, scale 43, and repeated my golem test there using fireflies. The instability of scale 43 – a stacking damage of 0,1% maxhp per hit (first hit 0,1%, second hit 0,2% and so on) – allowed me to easily find the true amount of hits flurry produced: 8 with one bar, 10 with 2 bars and 11 with 3 bars, just like the tooltip of the skill states.
Results now: flurry does indeed produce the correct amount of hits (based on tooltip values), but combat log and floaters do not show all of them

To doublecheck on this last result I asked one of my guildmates to serve as a living dummy for me and report the damage flurry caused. While we only ran this once for 3 bars flurry, we were able to confirm both parts of the last observation:
1. flurry works perfectly fine
2. combat log and damage floaters miss the intermediate hits and show only the first few and the last hit for both the asura using flurry and his/her target