Showing Posts For Nightfall.7218:

Releases every two weeks is too much

in Living World

Posted by: Nightfall.7218

Nightfall.7218

I think people need to chill and look at the fact that the LV isn’t really a terrible thing. It is a nice side thing to do if you want a change of pace. It will be hard for newer players to get into it because they haven’t kept up but the LV isn’t so important that you should feel panic if you miss a few things.

What is my main concern is that they plan on releasing and updating the LV every 2 weeks from now on. This seems way too quick and why do they have 4 separate teams working on content that will be gone in a little while? This game isn’t that old yet so why not work on polishing and refining what you have and adding more permanent content along with a few temp things?

I fear that Anet is putting too much focus on the LV too quickly. I wish that they would have at max 2 teams working on LV stuff or make the LV part temporary part permanent. I don’t know if they can keep up a good level of quality on temp content when they will be releasing it so fast.

Also for those complaining that they might miss something the content is temp for a reason. Temp content is not an evil, if done right it can be a nice pass time. Anyone just complaining should be more concerned about the rate at which the temp stuff will be release rather than the temp content itself. It is a game.

Releases every two weeks is too much

in Living World

Posted by: Nightfall.7218

Nightfall.7218

While I don’t believe that the LV content is worse than a subscription, a subscription is real money being wasted LV is not, I must admit that I see this temporary content as a waste of so much of Anets resources.

The living world was a nice idea and in the beginning they only had one team working on it with Frost and Flame, which I took part in. I enjoyed it and had fun but this recent announcement has made the new content dull to me.

For those that might find fault with me saying this answer me this first. Why should I play the temporary content? It won’t be around to have a meaningful impact, except for dungeons that might return, and it makes me feel obligated to play that content because it will be gone soon.

I’m not going to stop playing GW2 but why care about the new content coming out? It doesn’t matter in my eyes except perhaps as a side break, but my biggest problem is why is Anet so focused on temp. content rather than permanent?

I wouldn’t mind the living story if at least part of it stayed around but none of it is. So why should I not have concerns if Anet is so heavily focused on content that if a player hasn’t been keeping up on will become lost in the middle of the ongoing event and be put off by it. This practice doesn’t draw in new players and will push some casuals away.

My main problem is that I feel Anet is spending too much time on temp stuff instead of permanent stuff.Why not combine the 2?

I hope that Anet does get some new permanent content out soon, but the LV stuff just doesn’t hold my attention a lot because once you get behind you get left out. All you get out of LV is some new stuff and a temporary kind of ongoing story.

Again for those that find fault in what I say answer me this. Why should I get invested and excited about something that won’t be there after a little while and not express even the slightest bit of concern that it seems like Anet is focused just a little bit too much on it and not on fixing bugs and furthering permanent content?

Just a question for thought.