Showing Posts For Nightgunner.2896:
We used to have (and I still have several) miniatures in Material Storage. Thus, if those slots can never be (truly) removed, how about one for Queen Jennah and maybe Risen Priest of Balthazar (I don’t think many use the recipe for Obsidian Shards with the value of Mystic Coins)?
How about asking whomever would be in charge of item IDs to stack (or move to storage) the L20 (at least) scrolls?
Again, thanks for all your hard work.
To both your questions: that’s not how this works on the back end. I can’t use old mini storage or move a couple of minis out of it. There isn’t anyone “in charge of item IDs” and there is no ability to make two different item IDs stack.
Assuming the type of an item can be changed, it should be possible to make one of the two level 20 scroll types into a “service” item that grants one of the other level 20 scroll item and destroys itself on login, or a consumable that grants one of the other level 20 scroll item.
Also missing: https://api.guildwars2.com/v2/items/79830 (icebrood horn backpack)
Corresponding skin should be here: https://api.guildwars2.com/v2/skins/7017
I have 50 gems according to the API, but I actually have 0 ingame. The API also said I had 50 gems after I bought 600 gems for gold early in September and after I got 400 additional gems from achievement rewards.
Other currencies seem to be updating properly.
I think hints are part of the collection, not part of the item.
Make Nuhoch Hunting Stashes open-on-acquire
in Guild Wars 2: Heart of Thorns
Posted by: Nightgunner.2896
From today’s patch notes:
Fixed a bug in which the following items were tradable rather than account bound: Nuhoch Hunting Stashes
Nuhoch Hunting Stashes give some currency items and nothing else. It doesn’t make sense for them to need to be manually opened when the equivalent bags open automatically if they’re from events.
Please make them open automatically when I pick them up, just like the currency bags from various events.
what i miss is an endpoint which allows us to draw clean overview maps for both continents.
I think you can achieve that by just having the map not zoomed all the way in.
Example: https://api.guildwars2.com/v2/continents/1/floors/1/regions/5/maps/650
Applied Development Lab (Home) gives the coordinates as:
"continent_rect":[[4608,19710],[7168,22270]]
Which is exactly the same as Rata Sum’s coordinates. Is there a way to get the boundaries of the instance as opposed to the boundaries of the map the instance is part of?
Also, the map link is given as [&BJcDAAA=] , which is a waypoint in Plains of Ashford.
Some of the maps have continent_rect boundaries larger than the actual tiles available for them, like https://api.guildwars2.com/v2/continents/1/floors/-15/regions/5/maps/432 . The clamped_view for the floor is even larger, even though floor -15 of Tyria only has one map in it.
Is there some other method of determining which tiles are part of a map that I should be using instead?
Example: https://tiles.guildwars2.com/1/0/7/63/57.jpg
The Lion’s Arch tiles are still using the graphics from right after Scarlet’s attack.
It could also be http://wiki.guildwars2.com/wiki/Ambrite_Fossilized_Bee which is account-bound.
Damask’s account-bound component also has a completely different recipe than other ascended items like it. 16 silver worth of gossamer thread (although you can only buy it in groups of 10) and 100 bolts of silk, which each require 3 silk scraps.
Compare that to all the other items, where the vendor portion costs 14s96c, you can buy exactly as much as you need from a vendor, it only requires 50 of the bolt of silk-equivalent item. For metal, it requires even less of the base material – only 100 mithril ore compared to the 300 silk scraps.
Now look at the part that players can buy from the trading post – silk scraps currently cost 1s96c. Thick leather sections cost 9c – less than 5% of the price. Mithril ore (56c) and elder wood logs (78c) are both below half of silk scrap price.