Showing Posts For Niipa.9532:

[Suggestions] Gemstore Items

in Guild Wars 2 Discussion

Posted by: Niipa.9532

Niipa.9532

Black Lion Trader Outfit would be nice to have. It’s already in the game, why not make it available to players.

[Suggestions] Gemstore Items

in Guild Wars 2 Discussion

Posted by: Niipa.9532

Niipa.9532

It’d be appreciated if we could toggle shoulders/gloves on shadow assassin outfit.

Shadow Assassin's Outfit

in Black Lion Trading Co

Posted by: Niipa.9532

Niipa.9532

Likewise, I’m disappointed in myself for buying this outfit when I logged on only to find out that I couldn’t hide shoulders/gloves. I’ve learned my lesson to research things before I buy. What’s even more terrible is I spent real money for it. =/

(edited by Niipa.9532)

Why I can't use other kind of armour skins

in Black Lion Trading Co

Posted by: Niipa.9532

Niipa.9532

I agree with moving away from certain armor types being limited to the wardrobe of that type, we should give players more freedom on how their character looks since end game is all based on wardrobe.

Suggestion of a new kind of game in spvp.

in PvP

Posted by: Niipa.9532

Niipa.9532

One game mode mentioned is FFA, I want to expand on that.

We can try to minimize build dominance by playing with the map. One thing I had in mind was a FFA-Deathmatch game mode similar to quake with random map buffs that have a dramatic effect. Another idea is to build a labyrinth map or darkness map similar to the guild mission/jumping puzzle to create some guerrilla dynamics.

In my opinion it’s too difficult to to design balanced, yet flavorful skills in PvP. Why not change the focal point of PvP from skill (as in character skill) based to more map based?