Showing Posts For Nintendan.3071:

Guild Missions

in Bugs: Game, Forum, Website

Posted by: Nintendan.3071

Nintendan.3071

I might be blind but didn’t see any real good spot for this, but our guild had loads of bugs in the guild missions tonight.

First we had the ghost wolf rush. This event went over well until the very end. Many people crossing the finish line didn’t get credit, I was one of them. However crossing the finish multiple times seemed to fix this. Before you ask, yes we all checked to make sure we didn’t miss any flags. After crossing the finish line over and over it finally did show fireworks for some (I counted, it took me 10 crossings before it counted). Then with ten minutes left everyone started getting reward chests. We only had 14/15 who made it showing. People who didn’t finish or didn’t even start got rewards while some who did finish did not. This seems to be a bug that happened a lot tonight.

Save Quaggan Mission, some didn’t get reward chests from this. They helped and was in my party so no idea what happened.

Crab Toss had some big problems too. We as a smaller guild only had about 14-16 people at this event. We tried and failed the mission three times, on the third time things really seemed to screw up. After leaving the event map we spawned into a normal map that had crab toss going on in it like it would before the HoT change. Hundred of karka insta killed the whole guild. When time ran out on that event half the guild got mission successful while the other half got mission failed. The people who got success even got chests, yet as a guild we didn’t come close to finishing it for real.

I know a lot has changed since HoT release, so some of these might not be bugged, but some of them are for sure not working as they should. Thought I better make a post just to make sure. PS sorry for any bad English it isn’t my first language.

Legendary info should be in game not web site

in Crafting

Posted by: Nintendan.3071

Nintendan.3071

Why not just write everything down (for the legendary you want). I have everything written on paper right next to me, with how many mats I still need and how much gold it would cost if I just splurged. Really it takes just a few moments, and with the pricing right next to the item, you know how much more work/farm is needed.

Farming vs RnG rage machine

in Guild Wars 2 Discussion

Posted by: Nintendan.3071

Nintendan.3071

Pen/Shelt wasnt broken? well it did break at times but overall they nerfed the drops?

wasn’t pent/shelt yet another event where people would stop others from completing it, because they wanted loot?

No it was 100% the other way around. Everyone wanted to help finish the event so we could get to the other and get their loot. I really wish they didn’t nerf pent/shelt it was one of the few farm spots that gave good money, but didn’t make people crazy. Shore farm you had people freak out over breaking the wrong grubs or breaking them at the wrong time. Lyssa farm you had lynch mobs calling out people/guilds who would end the event. Pent/shelt was one of the few farm spots I felt was friendly. I had loads of fun/interesting talks with random people I just grouped with. The farm was good but it wasn’t unlimited, so it hardly effected the market.

But now one of the very few farm options we have is CoF1 and that farming scene is poisons, just like lyssa and grub. After 4-5 days of running it, I’ve only had a good group once or twice. The rest will make it a blame game of who screwed up what. So the only option for people now is build zerker warriors or mesmer and run CoF1 with some of the worst in the community. Thank god anet hates farmers because they’re doing everything in their power to drive them away from the game.