Showing Posts For Niriel.5490:
hugely mistaken way of thinking.
No personal attacks are needed in the forums
That was not my intention, I apologize if you perceived it that way. I was trying to point out that different people have different goals, incentives and ways of evaluating themselves or others.
I, for example, am interested in PvE almost exclusively (though I join WvW for a few hours every once in a while), and I think I’ve only ever played “PvP” for the Wintersday snowball stuff achievement. However if they ever introduced masteries unlockable by playing PvP, I would probably have a drive to actually step out of my comfort zone and try it out. Others have stated – even in this thread – that such a thing would make them uncomfortable as they would feel as if they are being forced to play PvP.
Okay, I get you now. However I am almost exclusively internally focused and if there were masteries that I would be forced to play in pvp, I would simply refuse to do them. I cannot be externally compelled to do something, it’s just not in my nature.
That was exactly my point.
As you can see, the conclusion you draw by saying ‘who does it; I don’t’ does not stand.
hugely mistaken way of thinking.
No personal attacks are needed in the forums
That was not my intention, I apologize if you perceived it that way. I was trying to point out that different people have different goals, incentives and ways of evaluating themselves or others.
I, for example, am interested in PvE almost exclusively (though I join WvW for a few hours every once in a while), and I think I’ve only ever played “PvP” for the Wintersday snowball stuff achievement. However if they ever introduced masteries unlockable by playing PvP, I would probably have a drive to actually step out of my comfort zone and try it out. Others have stated – even in this thread – that such a thing would make them uncomfortable as they would feel as if they are being forced to play PvP.
Just like you can keep earning AP’s, you could’ve just keep earning MP’s, even though you have all the tracks completed., but they poorly chose not to go that route.
You can do just that, I’d hazard a guess that there’s a good 40 additional mastery points available than what is necessary to unlock all maguuma masteries (not counting raid masteries and the mastery points rewarded for completing raid achievements) – though I can’t confirm the exact number right now. Besides, there aren’t any achievements that can be repeated for AP infinitely, although a few allow multiple completions (e.g. Agent of Entropy), even AP gained from daily achievements have a limit.
To your next post: ‘I don’t do it so others surely don’t do it either’ is a hugely mistaken way of thinking.
they are also an indicator of how much of the game you’ve experienced
I quoted this part specifically to show that it doesn’t make sense for people to be able to unlock all masteries from doing only a single aspect of the game.
To be honest, I don’t really understand everybody complaining about masteries being locked behind certain activities. You bought Heart of Thorns knowing that it would be this way, so if you don’t like doing adventures / jumping puzzles / whatever else, you should either have accepted and consented that you won’t have every mastery unlocked, or shouldn’t have purchased the expansion at all. And in case you didn’t actually read through what kind of features will HoT have, then, well…
Notice that this latter article (which is referenced at the bottom of the official feature description) was created in February 2015, more than half a year before the release of HoT.
Quoting from the article (highlighting done by me):
‘To train a specific Mastery track, you must first unlock it by spending Mastery points. Mastery points are awarded for completing various pieces of game content. Things like completing a chapter in your personal story, completing certain achievements, reaching hard-to-find locations, overcoming challenging encounters, excelling at adventures found within the Heart of Maguuma, or earning 100% completion for a map will award Mastery points. Each Mastery point can be earned once per account, so while Mastery points allow you to unlock Mastery tracks, they are also an indicator of how much of the game you’ve experienced.’
Some words evolve, yes, because they’re used very subjectively, abstractively or loosely. But words that stand for scientific measures don’t evolve, because a second will always be a second and a meter will always be a meter.
And yet you wrote ‘tons of damage’ in your initial post when, according to my knowledge, damage is a concept which in itself does now weigh even a single, much less multiple tons.
D-Does that mean that the word ‘ton’ actually evolved to also mean ‘a lot’?