Showing Posts For Niyu.1350:
Yes, a bug report has been written as well, with a screen shot showing the pack in my bags and not in the mystic forge interface to show that I remembered to take it off before attempting to see if the mystic forge would take it.
That’s what I was wondering, so was making a post in hopes that a dev might notice it and either respond, or put it on the fix list.
So I have completed the Warmaster’s Pack to the ascended level, and noticed that when you complete all 3 of them you would complete the Pact Reformer achievement, which awards a Gift of Ascension.
I was looking at the mystic forge today because I was considering just buying a Gift of Ascension to infuse my Warmaster’s Pack and found that the pack is not even eligible to be placed in the mystic forge.
Is this intentional? Is my back piece unable to be infused like the other back pieces at all? I know Mawdrey had a different combination of pieces needed to infuse it, but what about these, back pieces, at least the Warmaster’s Pack can’t even be placed in the mystic forge to attempt it.
Thanks for reading
While the final fight isn’t as buggy, the fact you can’t revive, or repair if you die too much is annoying.
On another note, the final reward says that it awards a Vision Crystal … it didn’t … quite disappointed.
Anyone have a Rev with Bolt legendary? I was wondering if the skill 3 looks like a lightning cloud bouncing around
But … But … what about those of us who have been playing (off and on albeit) since launch and live around you … I want to come play test!
I understand that the issues with crashing for many people might be something specific to them, and that not all crashes will ever be gone, but ….
Please, please please please pleaseeeeee, try to add a way that we are tied to our map for at least a few minutes after a client crash? Countless times on world bosses, the Meta events in the new maps, I’ll DC, and lose my ‘good’ map and come back to a failing map with less people. It normally takes me less than 30 seconds to submit my crash report, and re-login to the game and my character that I was just on.
I try to get groups so I can click back but that doesn’t always work either, commonly get ‘map full’ and I sometimes crash close to the end of an event, and lose out on it. Not to mention, the loss of the dropped chest from the world bosses, which now matters much more with the new collections that were put in; waiting another day cycle to try again and hope to not crash is rather frustrating, to say the least
Would it be possible to add additional armor profiles to swap with?
So say I have a dungeon set, a MF set, a glass cannon set, that out of combat I could swap between?
And try and make it so one is your “primary” so if you swap to one that doesn’t have all the pieces it is filled in with the primary set pieces.
Would definitely something I would buy from the gem shop.
Starting today I suddenly cannot load into heart of the mists without getting a game crash issue. When I boot up the game again it asks me to verify, it goes through, verifies, downloads one file, then I can load it fine.
If I don’t let it verify it’s endless crashing … this is the only time the game has crashed like this for me, aside from that weird random sound issue that comes around in large groups, which is already a known issue so I don’t care about that lol …
Can’t do it. There are far too many people who would spite the guy who just failed to rez them (or, whatever).
However, they could track reports, and auto-block accounts that receive (say) 3 or more reports in an hour or something like that.
Then, make it easy for players to unblock themselves, if they are human. Use one of those obfuscated word deals that so many web sites use to prevent botting.
They would still review all such instances, but the initial blocking would occur much faster.
I think they meant block them on their side, not block them from the game. So, if you blocked a gold seller, you wouldn’t see their spam anymore in the channel without having to go through and use the block function in addition to the report.
I just hope, that when these changes come around, we can get away from the; “Oh let’s skip these next 10+ mobs cause I don’t want to take the time to kill them” I’m really tired of groups wanting to skip all the content because they think it’s too hard, or a waste of time.
I seem to notice it the most when the i go too far up or below the mob (screw with the Z-axis) … most the time if I switch weapons and try and level out with the mob it starts taking damage again. Sometimes if I change pets (I’m a ranger) it starts taking damage as well.