Showing Posts For NovemberHotel.6823:

Serane D/D Ele - Dueling

in Elementalist

Posted by: NovemberHotel.6823

NovemberHotel.6823

Hey guys! I noticed a few of you were curious about Serane’s build, and I’d like to bring the build into the public to know what you all think about it.

Traits: 0/10/0/30/30
Air: Zepher’s Boon (I)
Water: Cantrip Mastery (III), Cleansing Wave (X), Cleansing Water (XI)
Arcana: Renewing Stamina (II), Elemental Attunement (VIII), Evasive Arcana (XI)

Following numbers include stat bonuses from traits, runes/sigils, and food/wrench:

Power: ~1900-2000 (?)
Crit Chance: ~28-35% (?)
Toughness: 1850-1950 (?)
(?): These three numbers are estimates, since calculating Power and Toughness requires knowledge of the opponent’s armor attack.

Vitality: 1465
Condition Damage: 107
Boon Duration: 45%
Critical Damage: 86%
Healing Power: 560
(Justifications): Vitality calculated from max health. Condition damage calculated from burning tick. Boon duration calculated from Protection duration. Critical Damage calculated from non-critical hit damage vs. critical hit damage. Healing Power calculated from signet tick.

Sigils: Superior Sigil of Battle + Superior Sigil of Accuracy (or Superior Sigil of Force)
Runes: 2 Superior Traveler runes, 4 Superior Divinity runes.
Wrench buff: Superior Sharpening Stone.
Food buff: Bowl of Curry Butternut Squash Soup (+100 Prescision, +10% Critical Damage)

If you guys notice a number that can be improved to be more precise feel free to improve the numbers. What do you think?

Diamond Skin in sPvP

in Elementalist

Posted by: NovemberHotel.6823

NovemberHotel.6823

Yeah I too was running S/F 0/0/30/20/20 however I used a settler’s amulet. In earth took Diamond Skin, Strength of Stone and Obsidian Focus. It’s worth noting obsidian focus, rock barrier, and signet of earth don’t work with strength of stone. signet of restoration, signet of earth, signet of fire, and one other defensive utility (maybe GoEP?). The regen/toughness combo is borderline kittened against anyone without raw damage, however as soon as you lose 1k health it’s gg, which is not hard.

Toughness to Condition Damage Conversion

in Bugs: Game, Forum, Website

Posted by: NovemberHotel.6823

NovemberHotel.6823

Stone Flesh, Obsidian Focus, Signet of Earth, and Rock barrier do not work with Strength of Stone or with Runes of the Undead. Seeing as how all of these skills/traits increase toughness and the description of Runes of the Undead and Strength of Stone explicitly state that toughness will be converted to condition damage, I think is unintentional that these traits do not have the desired effect. If the stated goal is to increase build diversity I think it would be beneficial for these runes and traits to actually work.

[Bug] Toughness to Condition Damage Broken

in Elementalist

Posted by: NovemberHotel.6823

NovemberHotel.6823

Stone Flesh, Obsidian Focus, Signet of Earth, and Rock barrier do not work with Strength of Stone or with Runes of the Undead. Seeing as how all of these skills/traits increase toughness and the description of Runes of the Undead and Strength of Stone explicitly state that toughness will be converted to condition damage, I think is unintentional that these traits do not have the desired effect. If the stated goal is to increase build diversity I think it would be beneficial for these runes and traits to actually work.

Need help early leveling

in Elementalist

Posted by: NovemberHotel.6823

NovemberHotel.6823

To be honest with you, I would shelf the elementalist for the foreseeable future. They are one of the hardest classes to level up (if not the hardest), and after you hit level 80 you will still have a sub-standard class for PvE as well as WvW (staff is ok for zergs I suppose, but outside of that dont expect to do much).
If you do intend to continue to playing an elementalist (it is still my favorite class despite not being that good), My recommendation would be to get 10 points in Arcana as soon as you can. See what you can do with he Lightning Hammer spam method (I realize this completely defeats the purpose of playing elementalist though :S). Get good at kiting and since you are so squishy it is imperative to watch the enemies for their skill “wind ups” so that you can dodge the greater portion of their attacks. Glyph of storms “sandstorm” is good for blind-tanking enemies as well (they cant do damage if they can’t hit you). There are some good leveling guides around and I would suggest skimming over a few to see what they have to say. Good luck, and welcome to the elementalist class