Showing Posts For Numbtoes.9034:
After using lighting flash in combat, I cannot move for a while until I type /sit. This bug happens quite often and is really infuriating.
So I have managed to take 10 points out of arcana, but I still need at least 20 in water. Currently running 0/30/0/20/20 in spvp and tpvp with full berserker and divinity runes and df. Doing pretty well with it. Damage is very high in air attunement with lightning whip hitting for about 1200 each. Using lightnight flash, arcane wave and earth armor with cantrip mastery and cleansing wave from water tree. Burst combo is fire three, arcane wave and fresh air. Does about 3/4th’s of heavy’s health and about half of berkserker class’s. The focus skills really help with survival. Allows me to skip out on Evasive arcana because of earth 4. Air 4 and earth 4 help a lot with and longbow rangers or condi warriors; even some gs guardians.
One huge change that I have seen mentioned is changing elemental attunement to give only the ele the buff, but make the master trait make it aoe. This alone would be a huge buff. Those extra 10 points would be really big. Other than that I am pretty content atm.
I switched to d/f about two weeks ago, and man, I love it. I’d like to try it with a full celestial set, but for now i just use power/precision/toughness with earth runes. Really lets me live a bit longer against theives and warriors. doing 0/30/0/20/20 atm with the vulnerability trait from arcane spells in water and cleansing wave. Usually keep about 8-10 stacks of vulnerability on people this way. I also really like switching to water to do more than just heal. The double chilled is really nice and makes it easy to hit commet. In my opinion d/f is the best and most fun build as an ele atm.