Showing Posts For O Mixanologos.6783:
we are here ,demanding the best off our favorite game
wishing for things to happen and expecting certain things to happen will not necessarily translate into those things actually happening.
so what else should we do? create a kickstarter?
maybe an online petition?
no we dont want a canthan district.we want cantha.we want the forest.we want the jade sea.we want the huge town.as simple as that
stop making Arcade Wars and bring back Guild Wars.I cant understand why the developers hate so much the previous game and try to make a completely different and worst game than the first.If you want to be different try first to adopt and evolve the ideas of the first game and then bring in new ideas.And of course stop making us feel like playing super mario 3d.
yeah it is bad.let the people get the achivement.when i got the “first three”achivement i always stopped before the finish line and let somebody else get it.i dont understand what you are trying to prove by finishing always first.you think you are in the olympics?these things ruin the feeling of a good community.its selfish and pointless trying to finish first all the time.
dont make the crime of not revisiting cantha …..
just bring gvg and ha back..nothing more
i agree with this.its far better putting long term goals than just pure luck.so if you see someone with a legendary you know that either he just bought it or he put a tremendous amound of time and gameplay into it
i didnt say that YOU dont have personality.i said the guilds dont have.and believe me i know tons of ppl joining a huge guild only for the buffs or guild missions.most of the guild actually advertise these things to gain even more members.of course ppl can enjoy multiple parties of people to play the game with.but you can have a friend list or even the guest system of gw1.this hybrid imo failed to achieve anything and created more problems.
imo what you describe is not a guild.my definition of guild is a group of ppl ,that like playing together,chatting,exploring under the same banner that destinctions them from others.Represent button was the biggest mistake anet made with gw2.guilds now dont have personalities .they are a sum of ppl just getting together for the buffs and rewards ,that big guilds provide.btw i dont want anyone to be penalized.i am suggesting scaling as the most fare system.doesnt mean its the farest.
exactly.thats way a more dynamic system of the costs of the buffs ,is needed.
Hi there.I’d like to make a suggestion regarding guilds and the rewards system.I dont know if a relevant post has been made but i couldnt find one.My suggestion derives from the problem of been in a small guild and how not small guild friendly is gw2.my friends and i were “forced” joining a large guild ,cause we couldnt have all the buffs up,all of the time.So my suggestion is to make the amount of influence needed for the guild buffs scale,according to number of players a guild has.if lets say a guild of 100 people need 100 influence to get a buff running a guild of 10 should need 10.also this works the other way around.huge guilds should strungle to get the influence.So a guild of 500 shouldnt need 500 influence ,for the same buff mentioned above, but 1000.i think a mechanic like this would be a great move for all players out there ,who love being in small guilds.
ps.i dont know how the new feature of guild missions work ,as i havent tried them out yet,but a similar scaling could be implented there also.