Showing Posts For O Mixanologos.6783:

Millers vs Gunnar vs Aba

in Match-ups

Posted by: O Mixanologos.6783

O Mixanologos.6783

i think someone at arenanet should check the matchup manipulation the 2 german server are doing..

The Cantha Thread [Merged]

in Guild Wars 2 Discussion

Posted by: O Mixanologos.6783

O Mixanologos.6783

we are here ,demanding the best off our favorite game

The Cantha Thread [Merged]

in Guild Wars 2 Discussion

Posted by: O Mixanologos.6783

O Mixanologos.6783

wishing for things to happen and expecting certain things to happen will not necessarily translate into those things actually happening.

so what else should we do? create a kickstarter?

maybe an online petition?

The Cantha Thread [Merged]

in Guild Wars 2 Discussion

Posted by: O Mixanologos.6783

O Mixanologos.6783

no we dont want a canthan district.we want cantha.we want the forest.we want the jade sea.we want the huge town.as simple as that

Yet another failed Living 'Story'

in Bazaar of the Four Winds

Posted by: O Mixanologos.6783

O Mixanologos.6783

stop making Arcade Wars and bring back Guild Wars.I cant understand why the developers hate so much the previous game and try to make a completely different and worst game than the first.If you want to be different try first to adopt and evolve the ideas of the first game and then bring in new ideas.And of course stop making us feel like playing super mario 3d.

Is it bad to keep coming first?

in Bazaar of the Four Winds

Posted by: O Mixanologos.6783

O Mixanologos.6783

yeah it is bad.let the people get the achivement.when i got the “first three”achivement i always stopped before the finish line and let somebody else get it.i dont understand what you are trying to prove by finishing always first.you think you are in the olympics?these things ruin the feeling of a good community.its selfish and pointless trying to finish first all the time.

The Cantha Thread [Merged]

in Guild Wars 2 Discussion

Posted by: O Mixanologos.6783

O Mixanologos.6783

dont make the crime of not revisiting cantha …..

Time to add GvG+HA

in Suggestions

Posted by: O Mixanologos.6783

O Mixanologos.6783

just bring gvg and ha back..nothing more

Precursor: Gated Story

in Suggestions

Posted by: O Mixanologos.6783

O Mixanologos.6783

i agree with this.its far better putting long term goals than just pure luck.so if you see someone with a legendary you know that either he just bought it or he put a tremendous amound of time and gameplay into it

Guilds scaling

in Suggestions

Posted by: O Mixanologos.6783

O Mixanologos.6783

i didnt say that YOU dont have personality.i said the guilds dont have.and believe me i know tons of ppl joining a huge guild only for the buffs or guild missions.most of the guild actually advertise these things to gain even more members.of course ppl can enjoy multiple parties of people to play the game with.but you can have a friend list or even the guest system of gw1.this hybrid imo failed to achieve anything and created more problems.

Guilds scaling

in Suggestions

Posted by: O Mixanologos.6783

O Mixanologos.6783

imo what you describe is not a guild.my definition of guild is a group of ppl ,that like playing together,chatting,exploring under the same banner that destinctions them from others.Represent button was the biggest mistake anet made with gw2.guilds now dont have personalities .they are a sum of ppl just getting together for the buffs and rewards ,that big guilds provide.btw i dont want anyone to be penalized.i am suggesting scaling as the most fare system.doesnt mean its the farest.

Guilds scaling

in Suggestions

Posted by: O Mixanologos.6783

O Mixanologos.6783

exactly.thats way a more dynamic system of the costs of the buffs ,is needed.

Guilds scaling

in Suggestions

Posted by: O Mixanologos.6783

O Mixanologos.6783

Hi there.I’d like to make a suggestion regarding guilds and the rewards system.I dont know if a relevant post has been made but i couldnt find one.My suggestion derives from the problem of been in a small guild and how not small guild friendly is gw2.my friends and i were “forced” joining a large guild ,cause we couldnt have all the buffs up,all of the time.So my suggestion is to make the amount of influence needed for the guild buffs scale,according to number of players a guild has.if lets say a guild of 100 people need 100 influence to get a buff running a guild of 10 should need 10.also this works the other way around.huge guilds should strungle to get the influence.So a guild of 500 shouldnt need 500 influence ,for the same buff mentioned above, but 1000.i think a mechanic like this would be a great move for all players out there ,who love being in small guilds.

ps.i dont know how the new feature of guild missions work ,as i havent tried them out yet,but a similar scaling could be implented there also.