Showing Posts For Obolisk.1857:

How to Improve Revenants ideas

in Revenant

Posted by: Obolisk.1857

Obolisk.1857

Also, please stop riding the line on supports in GW2. If you want dedicated healers like in GW then please just do it already. Otherwise, it’s really frustrating to see something try to be a “healer” and have it fizzle before our eyes.

I know people would like dedicated healers. That way, the designers could bump up the PvE content difficulty and all of these thousands of people trying to be healers could finally be healers. Right now there is absolutely no incentive to be a support in almost any environment because they just aren’t NEEDED.

How to Improve Revenants ideas

in Revenant

Posted by: Obolisk.1857

Obolisk.1857

The elite skills need redesigned. They are too underwhelming. In a PvP environment, you hardly have enough resources or time to even bother with them.

Weapon skills have a CD and cast times, so why bother making them cost resources? I’ve noticed that the most effective way to play mace/axe condi builds is to only auto attack and spam your “utilities” to strip boons and apply stacks of condis. It seems much more effective than wasting time and energy on using the weapon skills and just getting destroyed 2 seconds later because you didn’t have enough for the utilitie “defensives”.

Another huge problem is that there isn’t much stun break or defensive CDs for that matter. Sure stance swaping breaks stuns but that has a pretty substancial cd. Stability road takes way too long to get stab from.

Overall the class feels very very slow. This is mainly due to everything having cast times all over the place. Your resource builds slowly, and everything draws from it except 6.