Showing Posts For Octavius.7462:

Uncontested Temple Of Grenth

in Dynamic Events

Posted by: Octavius.7462

Octavius.7462

Any US servers have Grenth open, still another week passed and not able to get my Power/Tough/Vitality gear. Please let us all know when anything becomes available. To those thinking of trying to guest on Darkhaven, Grenth is still CONTESTED and NOT OPEN there.

Uncontested Temple Of Grenth

in Dynamic Events

Posted by: Octavius.7462

Octavius.7462

I know I didn’t, it was a joke. If you re-read it back you’ll see that I wasn’t being serious

Uncontested Temple Of Grenth

in Dynamic Events

Posted by: Octavius.7462

Octavius.7462

I’ve been debating whether to tell u all Grenth is open on my server Darkhaven, so I can just sit back and laugh as you all run around aimlessly. Then I decided well that would be pretty mean and rather messed up, so I didn’t. Since I was so thoughtful, maybe one of you guys could let me in on where Grenth is open at the moment. It would be much appreciated.

I also had another idea. One that takes a little more work then just reading what server has Grenth open, but still giving us the same results. How about a bunch of us all organize a time and place(server) to actually do grenth and open it ourselves. If we can get enough people, it indeed will go a lot quicker and perhaps be a bit easier. We could use this forum to communicate, however using the in-game chat options and adding each other to our contacts would probably be much more efficient in organizing a time and knowing when others are on. It would be a good idea to tell our guilds to come as well. As for my information my character name is: Octavius of Tyria and I’m in the guild called LOAD. Id much rather just get some info to where Grenth is open but by the looks of things lately we may just have to take action ourselves. -Octavius of Tyria

Uncontested Temple Of Grenth

in Dynamic Events

Posted by: Octavius.7462

Octavius.7462

Is Grenth open on any US servers right now? Im from darkhaven and its never open, and I keep missing it on the other servers. Guess I should start to check every hour. Please post if Grenth is open on your server, I’ve been trying to outfit my elementalist for several weeks. fingers are crossed

I feel farming is mandatory, so why keep nerfing it?

in Guild Wars 2 Discussion

Posted by: Octavius.7462

Octavius.7462

I’ve personally read numerous articles and heard from various related sources that the developers of Guild Wars 2 do not want farming to be huge part of the game. They say that Guild Wars 2 is different than other MMOs in that farming isn’t required. They make it seem as if you can get everything done, i.e. leveling, achievements, specialty weapons and armor, all without the need or use of farming. I’ve even came across articles where they have taken a sort of anti-farming view, acting as if they were against farming and didn’t want it ruining the “character of the game”. This sounds great doesn’t it? I mean, not having to farm for hours and hours, killing mobs repeatedly and being bored out your mind, all to get some sort of achievement or nice looking Greatsword. Well, I’m very sad to say that in my opinion, and to be honest many others opinions, that this couldn’t be further from the truth.

A perfect example of this is the whole Legendary Weapon Progression. If you have ever made, attempted to make, or read the recipe requirements for a legendary, then you know exactly what I mean. I am almost finished crafting “Sunrise”, the Legendary Greatsword. Now you may think, well then why are you writing this? Well, it has taken me nearly 3.5 months to make, and I am a insanely dedicated GW2 player. I am in a sense addicted to this game. I play 8-18 hours a day. There have been many all-nighters. I take breaks to eat, sleep, go to the bathroom, but other than that I have no life. Now I chose this life style because I wanted to take on the nearly impossible goal of creating a legendary, but I also was putting in the necessary time requirements to obtain this goal. Obtaining a legendary is definitely not for sissies. I may have gotten a little off base in this explaination but the reason for this story is to show how Farming is indeed a MANDATORY REQUIREMENT for obtaining a legendary. 90% of the 8-18 hours of gameplay every day was Farming. Now of course there were days when i would spend less than 8 hours because of numerous things, family engagements for example. However the basic idea is that I would farm and farm, then they would nerf my farming areas, then I would have to just farm longer for the same results. Then they would nerf it again, I would then farm for even longer to get the same results. Sometimes, I would find a new spot, then within a week, it would be nerfed, and again I would just have to work harder and longer for the same result. It was if I was being knocked down repeatedly by a bully, but I kept getting up. I kept at it no matter what, even though through every nerf I was becoming less and less efficient at my gold earning, working three times as long for a third of what I was making pre-nerf. Does this seem fair?

It almost seems as if the developers are trying to put a roadblock up between us and our ability to earn gold. Lets look at the rediculousness of the infamous “PRECURSOR”. Dusk, the precursor for the Legendary Greatsword, Twilight, was just recently listed for over 800 Gold. Do you know how long it would take to just earn 800 gold by playing the game without farming? It would take years. Then it takes about1,000 plus Gold to gather the remaining ingrediants. I dont think Anet intended it to take an estimated 5 years to make a legendary. Which without farming it could easily take this long. So the big question is if Anet is so against farming, then why do they allow these precursors to be sold for 800 Gold. Now I know that we the GW2 community control our own economy and we therefore set the prices. However, these prices are set by supply and demand. The rarer the item, the more it’s going to cost. Anet has its own house economist that helped form the trading post and our working economy. Therefore, they had to have some idea that making a precurosr that “RARE” would indeed make the prices of it on the trading post skyrocket to an extremely high amount. So in a very real way, they are more responsible than the community in allowing the price of precursors to be so high.

The reason I wrote this article is to bring up a discussion or debate on this whole idea behind the consistant nerfing to all types of farming, whether it be dynamic events in orr, dungeons, dragon chest, etc. and how this and Anet’s Anti-Farming view totally contradicts the design of the game. For instance how certain achievements can only be met by farming, as well as Legendaries, Precursors, and other high value items. Why keep nerfing every little farming spot? Why make it nearly impossible to create high value items without farming, then punish us for farming with all these nerfs. For those of you reading, please voice your opinions, I’d love to hear what the rest of you have to say. Perhaps if enough of us speak, we might finally be heard and offered an answer to all of the contradiction and confusion. Till then, see you all on the battlefield. -Octavius of Tyria

Uncontested Temple Of Grenth

in Dynamic Events

Posted by: Octavius.7462

Octavius.7462

Is Grenth open up on any servers? Been trying to open it up on Darkhaven for 3 weeks to no avail. Does anyone know of any other open temples that would have power/tough/vit gear that I could buy with karma. Looking for 3-4 pieces as well as trinket set. Any responses would be greatly appreciated. -Octavius