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Elementalist fix: Let us weapon swap!

in Elementalist

Posted by: Odd.3215

Odd.3215

I actually feel this would help quite alot; however, to balance the additional weapon set only allow us access to 2 elements at anyone time, due to having to impliment a out of comabt attunement system this might be more a long term goal. This would also help with trait synergy as we wouldn’t be trying to use/trait 4 different elements.

This would also allow us to focus our character thematically, I for one have no real interest ustilizing anything other then pyromancery, we do choose an elemental attunement at the character creation screen after all.

Finally it would decrease the amount of stance dancing, I have no really issue with waltzing between atunements, but for the most part it seems i’m only using 1 or 2 abilities from the other attunments before switching out. Too many abilities aren’t being used as they’re really nothing more then reskins of abilities in other attunments.