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Possible Trading Post Bug?

in Bugs: Game, Forum, Website

Posted by: Ojan.7264

Ojan.7264

Couldn’t figure out where else to post this or report it? Since there is no open information on how to perform this bug I hope this is fine to post.
But in the following article by Marko: http://www.guildwars2tradingpost.com/2014/02/white-dye-back-to-15-gold-each.html

He states that someone has sent him a bug to use to avoid all or at least some of the fees when selling an item. I assume this means the trading post fees for listing an item.
He doesn’t say how to do the bug here, but that you need to sign up for his pay access forums to learn how.
Whether this is an exploit or not, who knows but I’d say it’s something to look into. As this would create a lot more profit on the trading post for those doing it, as it opens up a lot of markets that are high volume and unprofitable to flip without the bug.

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Collaborative Development: World Population

in CDI

Posted by: Ojan.7264

Ojan.7264

While this might be hard to implement, what about adding a queue option as “emergency response.” Where players from other worlds on your continent can be moved to your world when you become outnumbered?
Give a small bonus in WxP, XP, Karma, and coin (5-15%) to those coming to help to give them a reason other than just their main server has long queues; maybe have this for only defensive events, but even if they’re attacking it helps as it’d make the other servers send people to defend. With the restrictions that, you cannot respond to outmanned servers that your world is currently fighting and that siege placement is either restricted to being appropriate placements (ie rams within range of enemy gates, arrow carts on ally walls) or their siege does not count towards the maps limit to prevent griefing.
Responders can only be present while the server would otherwise be outmanned. With some room allowed so they’re not immediately kicked out, making them joining pointless. So server has to be outmanned for X minutes before responders can show up, and are given a timer for being kicked out once the world have +5 people above the outmanned status for X minutes.

Seperate reset times for NA and EU

in WvW

Posted by: Ojan.7264

Ojan.7264

I assume the majority of the people are like me and live in the US and play on the EU servers, and we’re really happy with current reset times. It resets shortly after I get home from work every day. So if I didn’t complete my dailies the night before I have time to do so, or if I did I don’t have to wait long to do them again. But if you change the times then it’ll be less optimal for me
To clarify for those who can’t tell the difference, I’m joking. Well, except for the part that I like the current reset times.

Guesting is Coming

in Guild Wars 2 Discussion

Posted by: Ojan.7264

Ojan.7264

As someone in a guild who in GW1 had many friends from both NA and EU regions, and when guesting was mentioned in the beginning we figured we could form guilds in two servers (separate regions) and then play together once guesting was enabled. And now we find out we will never be able to play together? This is very upsetting and unacceptable from a company I’ve held it such high regard. I am more than disappointed with this announcement.

Will existing achievements get converted?

in Guild Wars 2 Discussion

Posted by: Ojan.7264

Ojan.7264

The crown currency, will it be another stack of items we have to carry around or will there be an item slot in the bank made to store it like Mystic Coins?