Showing Posts For Oxy K.1437:
There is no real teamplay or necessary team composition. There is no need to use combo fields, it’s yet another fail from Anet. Combo fields are just ignored.
This here is the only realistic comment in this thread.
The co-ordination required is simply too much for most players. Serious players should know all the combos, how to set them up and make the most out of them but for 85% of the players they’re just another fancy thing to cycle through.
Welcome to PVP son.
Everything you guys suggest are nothing but balance fixes that won’t help the game in a way you think. It’s still the same game and you have to consider that you are still playing it like it now is. Beside that there will always be gaps between the classes, which are very little compared to other games,but that’s the weak point for me. You don’t need synergies with other classes because your character is its own synergy. Nothing changes after a few balance fix. Your performance isn’t really related on other players. That sucks and that is why PVP sucks. The way that anet has to chose is the way to buff combos which is the only way to bring back teamplay, positionplay and field overview. But they missed to bring a PVP map based on this system and brought this selfish ninja kitten style, that kills PVP. Further anet should fix the classes like they were back then, the guardian more heal, the ranger more flexible, and so on. Just a little bit to bring more variety and forms of playstyle and the necessarily of other classes to be successful. In relation to buff the combos they need to scale the dmg down to make the players dependent of combos to make great dmg. After great dmg a player has to stay dead. Get rid of the downed state in PVP. It’s unbalanced, broken and not fair as well as instant skills. In gw1 we had interrupts, shutdowns and anti casting things that gave you a good control over the game and the enemy player. On the other side we have gw2 with all that random trait things which makes a it random pvp experience. I feel like gw1 pvp is a orchestra compared to gw2 which is a bad street musician.