Showing Posts For PSquid.8530:
Best words on dungeons I’ve heard so far:
“Dungeons aren’t PvE, they’re PvP in disguise.”
Like its been said, no one is looking out for you anymore with the holy trinity gone, so take measures to protect yourself.
Are people really having this much trouble with the dungeons? I haven’t done the last few but I pug’d up the first three and rolled through them all with the same group. Sure we died a few times but none of us cried. We just went back at it. AC was tough but doable (having a hammer guardian for the Lovers fight was a godsend), Manor was really easy and TA was pretty simple up until the last fight, and even then it was a matter of “Oh, these guys don’t have much health, let me just grab my greatsword and yank them all in for an AoE fest.” The best tip I can give is get to know your weapons and be ready to swap them out before a fight. Just because you have two quickswap slots doesn’t mean those two slots are all you’re going to need for a fight. As a guardian I’ll have in my inventory a greatsword for AoE, sword/focus for single target, hammer for CC and staff for utility fights (I spent a lot of time kiting the nightmare mobs during the third boss fight, the symbol of speed and the line of warding was helpful there). Know your utility skills, elites and weapon skills. Its a hard mindset to break coming from WoW but when you’re limited to 10 skills per fight, you have to make sure you’ve got the right ones. That being said, after every fight evaluate what happened and what you can do the next time. Redo targeting, swap up roles, take the time to analyze instead of just charging in again and again.
I used to complain about the same stuff, but its really not that bad. Like a lot of people are saying, the easiest way to do it is to make ingots/bolts/planks/whatever the leather equiv is until you get your first 25/75 points in a tier down.
My buddy and I both started the same time and leveled our professions at the same rate. He took leatherworking and JC while I did armorsmithing and weaponsmithing. He kept his up with his level because, as many other people stated, not having overlapping mats makes it so much easier to keep up with. Mine was a bit trickier because I essentially had to have twice the amount of fine mats as he did (~52 instead of 26 per type). Even then, my personal investment per TIER of crafting (both armor and weapon) was around 40-60s on average. My tip? Find out what mob types drop what items and go from there. There’s a list over on gw2guru that details all the types. Just recently I was out farming devourers for scales and poison and worgs for claws and fangs. Four types of fine mats, 26 of each in about an hours time. Go over to gw2db or guildhead and find out where to farm these mats. It takes some elbow grease, sure, but its a lot better than other MMOs, thats for sure.