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Do you think events should increase in difficulty?

in Dynamic Events

Posted by: PXLIV.1637

PXLIV.1637

Clearly this doesn’t apply to level-capped players, but have you considered targeting content at a higher level than your character? I prefer difficult content, so personally I tend to look for content that’s 2 levels higher than my own.

That’s not really the issue here. Whilst part of it is desiring a personal challenge, the other part of it, and the more significant part, is missing out on the consequences of events failing because regardless of level, most events can be easily done by people. I’ve gotten to L55, without really dodging that much, instead just kiting and using CC like in any other MMO, even if the content is a few levels higher.

Clearly, regardless of wanting to keep events accessible, the open world events are too easy, as they demand little in terms of mobility and tactics, causing the world to be in a fairly constant state of “success” even though I’m on a medium server – I can only assume this problem is worse on a high/full population server. A comprehensive rebalancing of events is in order.