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Thief S/P D/D tPVP build

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Posted by: PaleWenis.7326

PaleWenis.7326

It’s more about CC than damage and conditions. AE cripple with reflect.

Thief S/P D/D tPVP build

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Posted by: PaleWenis.7326

PaleWenis.7326

the caltrops and ds are only in there for center point contest. D/D is for roaming (not very often) CnD+BS chain. Thieves guild is a good skill for 1v1 but I do not believe it is as effective as DS for a team fight on center point – as is why caltrops is in there. I agree that
BV would be a better choice is there was a coordinated spike.

Thief In High lvl Fractals

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Posted by: PaleWenis.7326

PaleWenis.7326

go full dps and just learn all the fights – dodge accordingly. As long as you have the AR for the higher levels you’ll be fine.

Thief S/P D/D tPVP build

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Posted by: PaleWenis.7326

PaleWenis.7326

I’m at work currently so I’ve been messing around with the build editor but can’t test it. Pretty common trait set up with a more unusual second weapon set. S/P for CP fights (be it mid point support or holding home point) and D/D for roam kills. Again, haven’t tested it – it could suck badly

http://gw2skills.net/editor/?fYAQRAsa4YlUmaPXeS+E+5Ey2jKcn4JuHOlS1UdFwKA-ToAg0CnIqRVjrGTNyas1MsYWA

Main goal was to avoid being a glass cannon on CP fights while still being an effective killing machine.

Possible issue with low crit damage and D/D roam kills. May not be viable -

I’d love to read comments/criticism!

edit: sigils on offhand weapons accidentally left out.