(edited by Papa Smurf.4792)
Showing Posts For Papa Smurf.4792:
I’ve been playing DH all day and i have the following feedback:
Longbow:
1) Puncture shot: Great Damage and Projectile speed compare to previous weekend events.
2)True Shot: The root is still a problem, request removing the root and doubling the recharge.
3)Deflecting shot: Love the slower speed and wider area, however i am not a fan of the ground targeting, request the removal of ground targeting.
4) Symbol of energy: Damage is a bit low, and the burning is applied only on impact, request increasing the damage of symbol pulses and1 stack of burning for 3 seconds on each pulse of the symbol. Tn addition, it would be great if the Radius was 240 instead of 180.
5) Hunters Ward: Request Increasing the Damage slightly , and Applying a hard CC (stun, or knockdown) upon the final impact, and adding a 2 stack of burn on final impact.
Traps
All Traps: Great improvements since last beta, however the recharges are too long and the inability to use traps at range place DH at a disadvantage. request that trap cooldowns be reduced, and allow DH to use traps at range similar to Necro Marks.
1)Test of Faith: Good Trap and decent damage, however it feels lackluster. Request adding a 1 sec Stun once enemies leave the ring so it behaves similar to a static field.
2)Fragments of Faith: Great Trap, no complaints. request Condition clear upon activation or a stun break.
3)Procession of Blades: Trap has a lot of potential, however it is not quite there yet, request a moderate damage increase, radius increase, and 1 second of immobilize.
4)Lights Judgement: Great Trap, the reveal is very great
however, request a moderate damage increase. pulsing for 100 damage is very lackluster, can compensate by reducing vulnerability stacks.