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Ye Olde Condition Cap

in Guild Wars 2 Discussion

Posted by: Paramour.4258

Paramour.4258

There are many points raised in the Reddit thread, Such as once the cap is reached, any bleeds after that are changed to do raw damage instead.

Or what about if they changed bleeds to be like Burning, each tick is alot stronger, and it stacks duration instead.

The fact that condition build are so useless at the moment is stupid, and something needs to be done.

Ye Olde Condition Cap

in Guild Wars 2 Discussion

Posted by: Paramour.4258

Paramour.4258

Any ANET Staff that lurk past here, yes you, please could you give me a reply to the best of your ability? And stop ignoring all of the game’s community on this oh-so-popular topic.

What is with the bleed/torment Stacking to 25 cap for EVERY PLAYER IN THE AREA?

I mean, I’m seriously starting to wonder if ANET even PLAY their own game, or just take random guesses at what may/may not work and see how it goes.
Condition builds (In PvE Especially) are useless, if there’s more than one condition-built player, they severely suffer in DPS.
What is the actual Reason for the 25 Stack cap?

Can’t you make the cap Personal to each player?

This has probably been posted a billion times, and still nothing has been done. I honestly think the class balance in this game is dreadful, and it’s such a shame.

I’ll leave this thread here for you to look at,
and please get some ideas from the comments section…

(Take this seriously ANET…)