Showing Posts For Pedro.4369:

[TC]Cynical(CYN)~PvX ~Seeking Wv3/PvE Players

in Guilds

Posted by: Pedro.4369

Pedro.4369

Another great day for the Cynical guild, we had dungeons, fractals and sPvP all day (yes even in the morning!). And now preparing for a WvW primetime event, while still running PvE groups!

This is PvX folks, the best way to be done!

[TC]Cynical(CYN)~PvX ~Seeking Wv3/PvE Players

in Guilds

Posted by: Pedro.4369

Pedro.4369

Tonight (Wed) was a good example of Cynical at its best. We had WvW event running along with Fractal groups, along with leveling groups.

PvX 100%

So if you’re looking to have fun any day of the week, doing any of the game mechanics, you should look no further!

15 tokens, again..

in Fractals, Dungeons & Raids

Posted by: Pedro.4369

Pedro.4369

I’ve only once gotten 60 after a week of 45 (first run), and have been getting 45/35/15 ever since.

It’s not only the sadness of losing all those tokens after so many hours spent in dungeons, but the money is also diminished. The 15 token finish is giving 10 silver, not even to cover repair costs.

CoF explo route 1: Legendary Siering Effigy

in Fractals, Dungeons & Raids

Posted by: Pedro.4369

Pedro.4369

Any encounter that has a “must have” class or specific spec to be able to complete it, it’s a big turn off for me.

It’s a game, we’re supposed to play what is fun for us, and however it is fun for us, not how a dungeon needs us to.

The CoF Buff: My opinions

in Fractals, Dungeons & Raids

Posted by: Pedro.4369

Pedro.4369

I understand that CoF was very easy, specially for an explorable and how much money and carvings it was giving, based that it’s an MMORPG that is trying to go for long term, making things easy is not the right way to do it.

But the changes were made in the wrong places. The lava room where we have to escort Magg to the ore with the slimes and the imps is extremely hard due to the numbers of enemies attacking at the same time not to mention the constant stunning (We really need a CC reduction/immunity after so many CC in a row).

The room where Magg places the bomb, we kited around not to avoid a fight, but because it’s almost impossible to do with the speed that the npc’s spawn, specially the godforged ones that pull you and bathe you in flames practically killing you or leaving you almost dead for one of the other 7 npc’s to kill you. Making the fight longer will just make that fight not doable, at all. If the npc spawn rate was slower then yeah it could be doable.