Knights are too much of a gate to Scarlet now
in Battle for Lion’s Arch - Aftermath
Posted by: Pendraegan.4760
in Battle for Lion’s Arch - Aftermath
Posted by: Pendraegan.4760
It is BS that I need to join a TTS run to beat a knight down. Running with 40 or so on Sea of Sorrows at the blue knight to get to 60% in about 5 minutes to have one mender heal her back up to 95% (apparently, I never saw it – might have been graphics rendering – just know that is the only thing that increases her health). We bailed on blue and went to join red to at least get one knight down. 9 Minutes of 50 or so beating on her and only went to 50%. That has been pretty much the story since the patch every time I have joined knights outside a guild run.
TTS is a pretty geared and organized group: Guesting from multiple servers; Mortar & ele consumables; sharpening stones, food, banners, etc… all readied; people on Teamspeak for organization; pre-raid party organization and splits. I can see needing that to complete some of the optional metas (like maybe the 6 min one which currently does not award).
However, for just a chance at completion it is complete BS that a group of 50 people should not be able to finish a gating event with little trouble. These types of events should only fail completely with a proper number of people – even complete newbs with blue quality gearing – in rare circumstances.
The knights need to be scaled down dramatically.
Why is the clocktower reward 1/account this year? If I remember correctly it was 1/toon for the slippers last year. The change sorta stinks this year.
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