Showing Posts For Perry Wolf.3925:
I totally agree with Orion Templar (smart man or woman), change the respawn type, or at least increase the time between the respawns.
And like Chase wrote: I too tried to free the prisoners in Kessex hills (Water), when I had killed one, picked up the bar and tried to open the cage, some Krait respawned nearby and used ranged weapons to shoot at me, so I had to go and kill it again, then, when I was about to return to the cage, the krait there had respawn, and so It went on until I decided to leave the area and ignore the event (solo anyway).
Zantetzuken and Teofa Tsavo had good arguments too. Why doesn´t anything happen when you get so many complaints about this issue? When I worked in a radiostation, we knew that if someoone contacted us, it mean’t that at least a 100 more had the same oppinion (they just didn´t took the time to contact us). I should believe that the rate in GW2 is at least 2000 for everyóne that take contact with you.
Eventually people will grow tired of constantly fighting the same mobs and not getting to enjoy other parts of the game because of that. Finally they stop playng GW2 and start playing games with better respawn rates and better respond to their fans.
It is time you do something about these respawn issues even if it means that the GW2 has to be off-line for a couple of days.
I totally agree with you that they respawn too fast, it could at least go a minute or two. Otherwise GW2 is great.