Showing Posts For Perseus.5081:

Possible Magic Find Bug.

in Bugs: Game, Forum, Website

Posted by: Perseus.5081

Perseus.5081

I also have the same problem. People with about the same magic find as me, or less magic find than me (I’ve had people with 0 MF get more rares than me in an hour period)are getting considerably more rares, or just loot in general than I am. For some reason I feel as if my DR is bugged or some sort, and will not reset.

Too much equality in GW2, end-game is far too limited.

in Guild Wars 2 Discussion

Posted by: Perseus.5081

Perseus.5081

I think people are getting stuck on gear, while reasonably so considering the amount of people yelling “Gear treadmill is bad!!!!!!” I don’t think should be the focus of this thread.

Right now as a level 80, (who never has been into alternative characters) I find endgame lacking, not due to the lack of a gear “treadmill” but because of the lack of a pve challenge. Having completed every explore with relative ease (exception being pre nerf subject alpha (aka 15 minutes of dodging) and giganticus lupicius (one of the best bosses in the game imo)) I am struggling to find something that requires significant time/skill investment to do.

For some people raids were about the loot, for others (such as myself) they were about the challenge it took downing the boss. I have no problem having stats remain where they are, I simply desire a pve end game alternative that is challenging. Whether this manifests in some form of solo content, group content, (crosses fingers) pve raid content), or world event. I desire no advantage over the casual player in loot, merely aesthetics is fine. However, to state lastly, the main problem I find with making World Events challenging is that despite the stat boost npcs get in accordance the amount of pcs there, the more pcs there still makes the fight considerably easier.

TL;DR: You don’t need gear rewards for endgame, however the current endgame is lacking challenge and content.