I’ve found this as well, it’s easily fixed by just changing trait and reapply the one you want but that’s tedious.
The problem seems to arise whenever you load a new map or instance.
The Daredevil dodge becomes a normal dodge with the added effect (extra damage, extra condi or swiftness) but:
- Doesn’t show animation
- Does not go the extra distance on Dash
EDIT: Seems like it’s not everytime you load into a new map or instance, tried it with going into Order Of Whispers instance and that was foolproof, then i WP’d to Rata Sum and the dash still works like it should.